# Bonespitter >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d4 (×2) > >shardsMelee/Ranged: +2/+8 > >Secondary: -3/+3 > >Multiattack: +0/+6 > >M/R_PA: +2/+8 > >2nd/PA: -3/+3 > >MA_PA: +0/+6 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 12; Dex: 18; Con: 11; Int: 7; Wis: 7; Cha: 15 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bonespitter</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Dragon #287</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Undead **Init** +7 **Perception** -4 **Aura** frightful presence (DC 15 Will, 30 ft.) #### defense **AC** 22, 17 touch, 15 flat-footed (+7 Dex, +5 natural) **hp** 18 (2d8+10) **Fort** +4, **Refl** +7, **Will** -1 **Feint** 7, **Demoralize** 8 **Defensive Abilities** channel resistance +4 **DR** 5/magic **Resist** electricity 20, sonic 20 #### offense **Speed** 40 ft. **Melee** slam +2 (1d4+1) **Ranged** bone shards +8 (3d4+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** bone shards, counterspelling, disease, displacement #### statistics **Str** 13, **Dex** 24, **Con** —, **Int** 2, **Wis** 2, **Cha** 19 **BAB** +1, **CMB** +2, **CMD** 19, **TA** +2, **RTA** +8 **Feats** [[Toughness]] **Skills** Perception -4, Stealth +12 **Languages** #### special abilities ### Bone Shards (Su) The bonespitter's preferred method of attack is to split razor sharp bone fragments from one of its many faces. This attack has a range of 30 feet. ### Counterspelling (Su) The bonespitter's chaotic nature also protects it from magical attacks. As an immediate action, it automatically attempts to counterspell any spell that is cast within 30 feet of the bonespitter. Treat this ability as if the bonespitter is attempting to use a dispel magic spell (cast as a 6th-level sorcerer) to counter the spell. ### Disease (Ex) Dripping Decay (Su) Slam—Injury; save Fort DC 11, onset instantaneous, frequency 1/day, effect 1 Str damage, 1 Dex damage and 1 Con damage, cure 2 consecutive saves. If the victim's Constitution score is ever reduced to zero by this disease, the victim immediately and literally falls to pieces. After only a few seconds, all that remains of the victim is a steaming stain on the ground surrounded by his clothing and equipment. ### Displacement (Su) The bonespitter's chaos-infused body creates a light-bending glamer that warps and distorts perceived spatial dimensions, making it difficult to surmise the creature's true location. Any attack directed at it has a 50% miss chance, unless the attacker can locate the bonespitter by some means other than sight. A true seeing effect allows the user to see the bonespitter's position, but see invisibility has no effect.