# Boneclaw
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >piercing clawsMelee/Ranged: +11/+10
> >Secondary: +6/+5
> >Multiattack: +9/+8
> >M/R_PA: +9/+8
> >2nd/PA: +4/+3
> >MA_PA: +7/+6
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 20; Dex: 19; Con: 15; Int: 17; Wis: 17; Cha: 19
> > xFeat:: 4/5 (1)
> >
> >
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Boneclaw</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Undead
**Init** +8
**Senses** darkvision 60 ft.; **Perception** +15
#### defense
**AC** 16, 13 touch, 12 flat-footed (+4 Dex, +3 natural, -1 size)
**hp** 120 (10d8+80); unholy toughness
**Fort** +7, **Refl** +7, **Will** +9
**Feint** 25, **Demoralize** 22
**DR** 5/bludgeoning
**Immune** cold
#### offense
**Speed** 40 ft.
**Melee** 2 piercing claws +11 (1d6+5)
**Space** 10 ft., **Reach** 20 ft.
**Special Attacks** reaching claws, unholy toughness
#### statistics
**Str** 21, **Dex** 18, **Con** —, **Int** 14, **Wis** 14, **Cha** 19
**BAB** +7, **CMB** +11, **CMD** 25, **TA** +11, **RTA** +10
**Feats** [[Combat Reflexes]], [[Improved Initiative]], [[Improved Natural Attack]] (claw), [[Power Attack]]
**Skills** Acrobatics +14 (+4 when jumping), Climb +18, Intimidate +17, Perception +15, Sense Motive +15, Stealth +15
**Languages**
#### special abilities
### Reaching Claws (Ex)
A boneclaw can extending their claws as part of an attack to a distance of up to 20 feet.
### Unholy Toughness (Ex)
A boneclaw gains bonus hit points equal to its Charisma modifier × its Hit Dice.