# Boneclaw >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >piercing clawsMelee/Ranged: +11/+10 > >Secondary: +6/+5 > >Multiattack: +9/+8 > >M/R_PA: +9/+8 > >2nd/PA: +4/+3 > >MA_PA: +7/+6 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 20; Dex: 19; Con: 15; Int: 17; Wis: 17; Cha: 19 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Boneclaw</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Undead **Init** +8 **Senses** darkvision 60 ft.; **Perception** +15 #### defense **AC** 16, 13 touch, 12 flat-footed (+4 Dex, +3 natural, -1 size) **hp** 120 (10d8+80); unholy toughness **Fort** +7, **Refl** +7, **Will** +9 **Feint** 25, **Demoralize** 22 **DR** 5/bludgeoning **Immune** cold #### offense **Speed** 40 ft. **Melee** 2 piercing claws +11 (1d6+5) **Space** 10 ft., **Reach** 20 ft. **Special Attacks** reaching claws, unholy toughness #### statistics **Str** 21, **Dex** 18, **Con** —, **Int** 14, **Wis** 14, **Cha** 19 **BAB** +7, **CMB** +11, **CMD** 25, **TA** +11, **RTA** +10 **Feats** [[Combat Reflexes]], [[Improved Initiative]], [[Improved Natural Attack]] (claw), [[Power Attack]] **Skills** Acrobatics +14 (+4 when jumping), Climb +18, Intimidate +17, Perception +15, Sense Motive +15, Stealth +15 **Languages** #### special abilities ### Reaching Claws (Ex) A boneclaw can extending their claws as part of an attack to a distance of up to 20 feet. ### Unholy Toughness (Ex) A boneclaw gains bonus hit points equal to its Charisma modifier × its Hit Dice.