# Bloody Bones Minion
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >Melee/Ranged: +4/+4
> >Secondary: -1/-1
> >Multiattack: +2/+2
> >M/R_PA: +4/+4
> >2nd/PA: -1/-1
> >MA_PA: +2/+2
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 13; Dex: 13; Con: 11; Int: 11; Wis: 11; Cha: 11
> > xFeat:: 1/2 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Bloody Bones Minion</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
LE Medium Undead
**Init** +2
**Perception** +6
#### defense
**AC** 16, 12 touch, 14 flat-footed (+2 Dex, +4 natural)
**hp** 12 (3d8)
**Fort** +1, **Refl** +3, **Will** +3
**Feint** 16, **Demoralize** 13
**SR** 14
**Resist** cold 5, fire 5
#### offense
**Speed** 30 ft.
**Melee** 2 claws +5 (1d4+2)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** collective strength, smite good
**Spell-Like Abilities** (CL 8th; Concentration +8)
> **1/day**— dimension door
#### statistics
**Str** 15, **Dex** 14, **Con** —, **Int** 10, **Wis** 11, **Cha** 10
**BAB** +2, **CMB** +4, **CMD** 16, **TA** +4, **RTA** +4
**Feats** [[Weapon Focus]] (claws)
**Skills** Intimidate +6, Perception +6, Sense Motive +6, Stealth +8
**Languages**
#### special abilities
### Collective Strength (Su)
Bloody Bones have channel resistance that intensifies when more Bloody Bones are present. Their channel resistance is +2, and increases by 1 for every two additional Bloody Bones within 60 feet, to a maximum of +5.
### Smite Good (Su)
As a swift action once per day. Adds Cha bonus (+0) to attack rolls and damage bonus equal to HD (+3) against good foes; smite persists until target is dead or 24 hours.