# Bloody Bones Minion >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >Melee/Ranged: +4/+4 > >Secondary: -1/-1 > >Multiattack: +2/+2 > >M/R_PA: +4/+4 > >2nd/PA: -1/-1 > >MA_PA: +2/+2 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 13; Con: 11; Int: 11; Wis: 11; Cha: 11 > > xFeat:: 1/2 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bloody Bones Minion</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> LE Medium Undead **Init** +2 **Perception** +6 #### defense **AC** 16, 12 touch, 14 flat-footed (+2 Dex, +4 natural) **hp** 12 (3d8) **Fort** +1, **Refl** +3, **Will** +3 **Feint** 16, **Demoralize** 13 **SR** 14 **Resist** cold 5, fire 5 #### offense **Speed** 30 ft. **Melee** 2 claws +5 (1d4+2) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** collective strength, smite good **Spell-Like Abilities** (CL 8th; Concentration +8) > **1/day**— dimension door #### statistics **Str** 15, **Dex** 14, **Con** —, **Int** 10, **Wis** 11, **Cha** 10 **BAB** +2, **CMB** +4, **CMD** 16, **TA** +4, **RTA** +4 **Feats** [[Weapon Focus]] (claws) **Skills** Intimidate +6, Perception +6, Sense Motive +6, Stealth +8 **Languages** #### special abilities ### Collective Strength (Su) Bloody Bones have channel resistance that intensifies when more Bloody Bones are present. Their channel resistance is +2, and increases by 1 for every two additional Bloody Bones within 60 feet, to a maximum of +5. ### Smite Good (Su) As a swift action once per day. Adds Cha bonus (+0) to attack rolls and damage bonus equal to HD (+3) against good foes; smite persists until target is dead or 24 hours.