# Bloody Bones Master >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >Melee/Ranged: +8/+3 > >Secondary: +3/-2 > >Multiattack: +6/+1 > >M/R_PA: +8/+3 > >2nd/PA: +3/-2 > >MA_PA: +6/+1 > >Itterative: 1 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3 > > xDCs:: Str: 18; Dex: 13; Con: 12; Int: 15; Wis: 14; Cha: 14 > > xFeat:: 3/3 (0) > > > > > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Bloody Bones Master</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> LE Large Undead **Init** +5 **Senses** darkvision 60 ft.; **Perception** +12 #### defense **AC** 17, 10 touch, 16 flat-footed (+1 Dex, +7 natural, -1 size) **hp** 30 (5d8+10) **Fort** +3, **Refl** +2, **Will** +8 **Feint** 22, **Demoralize** 17 **DR** 5/magic; **SR** 17 **Resist** cold 10, fire 10 #### offense **Speed** 30 ft. **Melee** 2 claws +9 (1d6+6) **Space** 5 ft., **Reach** 10 ft. **Special Attacks** collective strength, smite good **Spell-Like Abilities** (CL 8th; Concentration +10) > **1/day**— dimension door #### statistics **Str** 23, **Dex** 12, **Con** —, **Int** 16, **Wis** 15, **Cha** 15 **BAB** +3, **CMB** +10, **CMD** 21, **TA** +8, **RTA** +3 **Skills** Acrobatics +6, Climb +14, Intimidate +10, Perception +12, Sense Motive +12, Spellcraft +11, Stealth +7 **Languages** #### special abilities ### Collective Strength (Su) Bloody Bones have channel resistance that intensifies when more Bloody Bones are present. Their channel resistance is +2, and increases by 1 for every two additional Bloody Bones within 60 feet, to a maximum of +5. ### Smite Good (Su) As a swift action once per day. Adds Cha bonus (+0) to attack rolls and damage bonus equal to HD (+5) against good foes; smite persists until target is dead or 24 hours.