# Bloody Bones Master
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d6 (×2)
> >Melee/Ranged: +8/+3
> >Secondary: +3/-2
> >Multiattack: +6/+1
> >M/R_PA: +8/+3
> >2nd/PA: +3/-2
> >MA_PA: +6/+1
> >Itterative: 1
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs:: Str: 18; Dex: 13; Con: 12; Int: 15; Wis: 14; Cha: 14
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Bloody Bones Master</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
LE Large Undead
**Init** +5
**Senses** darkvision 60 ft.; **Perception** +12
#### defense
**AC** 17, 10 touch, 16 flat-footed (+1 Dex, +7 natural, -1 size)
**hp** 30 (5d8+10)
**Fort** +3, **Refl** +2, **Will** +8
**Feint** 22, **Demoralize** 17
**DR** 5/magic; **SR** 17
**Resist** cold 10, fire 10
#### offense
**Speed** 30 ft.
**Melee** 2 claws +9 (1d6+6)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** collective strength, smite good
**Spell-Like Abilities** (CL 8th; Concentration +10)
> **1/day**— dimension door
#### statistics
**Str** 23, **Dex** 12, **Con** —, **Int** 16, **Wis** 15, **Cha** 15
**BAB** +3, **CMB** +10, **CMD** 21, **TA** +8, **RTA** +3
**Skills** Acrobatics +6, Climb +14, Intimidate +10, Perception +12, Sense Motive +12, Spellcraft +11, Stealth +7
**Languages**
#### special abilities
### Collective Strength (Su)
Bloody Bones have channel resistance that intensifies when more Bloody Bones are present. Their channel resistance is +2, and increases by 1 for every two additional Bloody Bones within 60 feet, to a maximum of +5.
### Smite Good (Su)
As a swift action once per day. Adds Cha bonus (+0) to attack rolls and damage bonus equal to HD (+5) against good foes; smite persists until target is dead or 24 hours.