# Bloodsilk Spider >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >Melee/Ranged: +2/+6 > >Secondary: -3/+1 > >Multiattack: +0/+4 > >M/R_PA: +2/+6 > >2nd/PA: -3/+1 > >MA_PA: +0/+4 > >Itterative: 1 > > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0 > > xDCs:: Str: 10; Dex: 14; Con: 11; Int: 7; Wis: 11; Cha: 7 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bloodsilk Spider</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 4</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Small Magical Beast **Init** +3 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 16, 14 touch, 13 flat-footed (+3 Dex, +2 natural, +1 size) **hp** 10 (2d10) **Fort** +3, **Refl** +6, **Will** +0 **Feint** 12, **Demoralize** 12 #### offense **Speed** 30 ft., climb 20 ft. **Melee** bite +6 (1d4-1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** blood drain, blood web #### statistics **Str** 9, **Dex** 16, **Con** 10, **Int** 2, **Wis** 10, **Cha** 2 **BAB** +2, **CMB** +0, **CMD** 13, **TA** +2, **RTA** +6 **Feats** [[Weapon Finesse]] **Skills** Climb +12, Perception +0 **Languages** #### special abilities ### Blood Drain (Su) As a swift action each round, a bloodsilk spider can command its webs to drill into ensnared creatures, draining their blood, and channel it to the spider. The spider must be in contact with its webs to use this ability. A bloodsilk spider's webs deal 1d4 points of damage at the beginning of each round to an opponent entangled in them. This ability does not affect creatures immune to bleed or critical hits. A bloodsilk spider gains temporary hit points equal to the damage dealt. A bloodsilk spider can gain no more than 10 temporary hit points in this fashion. These temporary hit points last for up to 24 hours. ### Blood Web (Ex) The blood that soaks a Bloodslik Spider's web it gives the web immunity to fire damage.