# Blood Elemental
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d4 (×2)
> >Melee/Ranged: +8/+6
> >Secondary: +3/+1
> >Multiattack: +6/+4
> >M/R_PA: +6/+4
> >2nd/PA: +1/-1
> >MA_PA: +4/+2
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +7; StrPA2H: +10; StrPAOH: +3
> > xDCs:: Str: 15; Dex: 13; Con: 15; Int: 12; Wis: 12; Cha: 16
> > xFeat:: 2/3 (1)
> > xClasSkil:: Acrobatics, Climb, Escape Artist, Perception, Stealth, Swim
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Blood Elemental</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Outsider (elemental)
**Init** +1
**Perception** +8
#### defense
**AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural)
**hp** 40 (5d10+15)
**Fort** +4, **Refl** +5, **Will** +4
**Feint** 15, **Demoralize** 15
**DR** 5/magic
#### offense
**Speed** 20 ft., swim 90 ft.
**Melee** slam +8 (1d4+4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** bloodbath, improved swallow whole, incomprehensible
**Spell-Like Abilities** (CL 13th; Concentration +17)
> **1/day**— insanity (DC 16)
#### statistics
**Str** 17, **Dex** 12, **Con** 17, **Int** 10, **Wis** 11, **Cha** 19
**BAB** +5, **CMB** +6, **CMD** 17, **TA** +8, **RTA** +6
**Feats** [[Cleave]], [[Power Attack]]
**Skills** Acrobatics +6 (-4 when jumping), Climb +8, Escape Artist +6, Perception +8, Stealth +9, Swim +16
**Languages**
#### special abilities
### Bloodbath (Ex)
When a blood elemental swallows a creature, that creature takes 1d6 points of Wisdom damage. Any creature that escapes the blood elemental's stomach must succeed at a DC 15 Fortitude save or be nauseated for 2d6 rounds.
### Improved Swallow Whole (Ex)
If a creature cut its way out of a blood elemental, the blood elemental can continue to use its swallow whole ability without needing to heal hit point damage.
### Incomprehensible (Ex)
Because of its alien mentality, a blood elemental does not understand verbal communication of any sort, nor can its own gurgling language be understood by any creature except its own kind. . No mundane or magical effect that usually allows verbal communication (including a tongues spell or a monk's tongue of the sun and moon ability) functions with respect to it.