# Blood Elemental >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d4 (×2) > >Melee/Ranged: +8/+6 > >Secondary: +3/+1 > >Multiattack: +6/+4 > >M/R_PA: +6/+4 > >2nd/PA: +1/-1 > >MA_PA: +4/+2 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +7; StrPA2H: +10; StrPAOH: +3 > > xDCs:: Str: 15; Dex: 13; Con: 15; Int: 12; Wis: 12; Cha: 16 > > xFeat:: 2/3 (1) > > xClasSkil:: Acrobatics, Climb, Escape Artist, Perception, Stealth, Swim > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Blood Elemental</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Outsider (elemental) **Init** +1 **Perception** +8 #### defense **AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural) **hp** 40 (5d10+15) **Fort** +4, **Refl** +5, **Will** +4 **Feint** 15, **Demoralize** 15 **DR** 5/magic #### offense **Speed** 20 ft., swim 90 ft. **Melee** slam +8 (1d4+4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** bloodbath, improved swallow whole, incomprehensible **Spell-Like Abilities** (CL 13th; Concentration +17) > **1/day**— insanity (DC 16) #### statistics **Str** 17, **Dex** 12, **Con** 17, **Int** 10, **Wis** 11, **Cha** 19 **BAB** +5, **CMB** +6, **CMD** 17, **TA** +8, **RTA** +6 **Feats** [[Cleave]], [[Power Attack]] **Skills** Acrobatics +6 (-4 when jumping), Climb +8, Escape Artist +6, Perception +8, Stealth +9, Swim +16 **Languages** #### special abilities ### Bloodbath (Ex) When a blood elemental swallows a creature, that creature takes 1d6 points of Wisdom damage. Any creature that escapes the blood elemental's stomach must succeed at a DC 15 Fortitude save or be nauseated for 2d6 rounds. ### Improved Swallow Whole (Ex) If a creature cut its way out of a blood elemental, the blood elemental can continue to use its swallow whole ability without needing to heal hit point damage. ### Incomprehensible (Ex) Because of its alien mentality, a blood elemental does not understand verbal communication of any sort, nor can its own gurgling language be understood by any creature except its own kind. . No mundane or magical effect that usually allows verbal communication (including a tongues spell or a monk's tongue of the sun and moon ability) functions with respect to it.