# Blaspheme
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +22/+14
> >Secondary: +17/+9
> >Multiattack: +20/+12
> >M/R_PA: +22/+14
> >2nd/PA: +17/+9
> >MA_PA: +20/+12
> >Itterative: 3
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 28; Dex: 20; Con: 19; Int: 16; Wis: 21; Cha: 19
> > xFeat:: 3/9 (6)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Blaspheme</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Libris Mortis</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Undead
**Init** +1
**Senses** darkvision 60 ft.; **Perception** +2
#### defense
**AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural)
**hp** 85 (18d8+13)
**Fort** +6, **Refl** +7, **Will** +13
**Feint** 25, **Demoralize** 30
**DR** 5/slash
**Immune** cold
#### offense
**Speed** 40 ft.
**Melee** bite +22 (1d6+13 plus blasphemous contact)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** blasphemous contact, erratic charge
#### statistics
**Str** 28, **Dex** 12, **Con** —, **Int** 5, **Wis** 15, **Cha** 10
**BAB** +13, **CMB** +22, **CMD** 33, **TA** +22, **RTA** +14
**Feats** [[Improved Natural Attack]] (bite), [[Improved Toughness]], [[Toughness]] (4)
**Skills** Perception +2, Survival +20
**Languages**
#### special abilities
### Blasphemous Contact (Su)
Each time a blaspheme bites a non-evil creature, the creature is dazed for 1 round and takes 1d6 points of Strength damage. There is no saving throw against this effect.
### Erratic Charge (Ex)
When a blaspheme charges, it can make one turn of up to 90 degrees during its movement. All other restrictions on charges still apply. For instance, it cannot pass through a square that blocks or slows movement, or one that contains a creature. A blaspheme must have line of sight to a targeted opponent at the start of its turn.