# Blaspheme >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +22/+14 > >Secondary: +17/+9 > >Multiattack: +20/+12 > >M/R_PA: +22/+14 > >2nd/PA: +17/+9 > >MA_PA: +20/+12 > >Itterative: 3 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 28; Dex: 20; Con: 19; Int: 16; Wis: 21; Cha: 19 > > xFeat:: 3/9 (6) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Blaspheme</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Libris Mortis</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Undead **Init** +1 **Senses** darkvision 60 ft.; **Perception** +2 #### defense **AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural) **hp** 85 (18d8+13) **Fort** +6, **Refl** +7, **Will** +13 **Feint** 25, **Demoralize** 30 **DR** 5/slash **Immune** cold #### offense **Speed** 40 ft. **Melee** bite +22 (1d6+13 plus blasphemous contact) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** blasphemous contact, erratic charge #### statistics **Str** 28, **Dex** 12, **Con** —, **Int** 5, **Wis** 15, **Cha** 10 **BAB** +13, **CMB** +22, **CMD** 33, **TA** +22, **RTA** +14 **Feats** [[Improved Natural Attack]] (bite), [[Improved Toughness]], [[Toughness]] (4) **Skills** Perception +2, Survival +20 **Languages** #### special abilities ### Blasphemous Contact (Su) Each time a blaspheme bites a non-evil creature, the creature is dazed for 1 round and takes 1d6 points of Strength damage. There is no saving throw against this effect. ### Erratic Charge (Ex) When a blaspheme charges, it can make one turn of up to 90 degrees during its movement. All other restrictions on charges still apply. For instance, it cannot pass through a square that blocks or slows movement, or one that contains a creature. A blaspheme must have line of sight to a targeted opponent at the start of its turn.