# Bladeling
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claw: 1d4 (×2)
> >longsword: 1d8 (19-20/×2)
> >Melee/Ranged: +1/+2
> >Secondary: -4/-3
> >Multiattack: -1/+0
> >M/R_PA: +1/+2
> >2nd/PA: -4/-3
> >MA_PA: -1/+0
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 10; Dex: 11; Con: 10; Int: 10; Wis: 10; Cha: 10
> > xFeat:: 1/1 (0)
> > xClasSkil:: Acrobatics, Bluff, Climb, Escape Artist, Perception, Stealth
> > SaveDiff:: +/- 2
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Bladeling</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Medium Outsider (lawful)
Bladeling
**Init** +1
**Perception** +4
#### defense
**AC** 15, 11 touch, 14 flat-footed (+1 Dex, +4 natural)
**hp** 5 (1d10)
**Fort** +0, **Refl** +3, **Will** +2
**Feint** 11, **Demoralize** 11
**Resist** cold 5, fire 3
#### offense
**Speed** 30 ft.
**Melee** claw +1 (1d4) or longsword +1 (1d8/19-20)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** razor storm
#### statistics
**Str** 11, **Dex** 13, **Con** 11, **Int** 10, **Wis** 10, **Cha** 10
**BAB** +1, **CMB** +1, **CMD** 12, **TA** +1, **RTA** +2
**Feats** [[Improved Initiative]]
**Skills** Acrobatics +2, Bluff +4, Climb +1, Escape Artist +2, Perception +4, Stealth +5
**Languages**
#### special abilities
### Razor Storm (Ex)
Once per day, a bladeling can expel shrapnel-like bits of its skin in a 15-foot cone, dealing 2d6 points of piercing damage to any creature in the area. A Reflex save (DC 10) halves the damage. After this attack, the bladeling's natural armor bonus drops to +2 for 24 hours.