# Bladeling >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claw: 1d4 (×2) > >longsword: 1d8 (19-20/×2) > >Melee/Ranged: +1/+2 > >Secondary: -4/-3 > >Multiattack: -1/+0 > >M/R_PA: +1/+2 > >2nd/PA: -4/-3 > >MA_PA: -1/+0 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 10; Dex: 11; Con: 10; Int: 10; Wis: 10; Cha: 10 > > xFeat:: 1/1 (0) > > xClasSkil:: Acrobatics, Bluff, Climb, Escape Artist, Perception, Stealth > > SaveDiff:: +/- 2 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bladeling</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Medium Outsider (lawful) Bladeling **Init** +1 **Perception** +4 #### defense **AC** 15, 11 touch, 14 flat-footed (+1 Dex, +4 natural) **hp** 5 (1d10) **Fort** +0, **Refl** +3, **Will** +2 **Feint** 11, **Demoralize** 11 **Resist** cold 5, fire 3 #### offense **Speed** 30 ft. **Melee** claw +1 (1d4) or longsword +1 (1d8/19-20) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** razor storm #### statistics **Str** 11, **Dex** 13, **Con** 11, **Int** 10, **Wis** 10, **Cha** 10 **BAB** +1, **CMB** +1, **CMD** 12, **TA** +1, **RTA** +2 **Feats** [[Improved Initiative]] **Skills** Acrobatics +2, Bluff +4, Climb +1, Escape Artist +2, Perception +4, Stealth +5 **Languages** #### special abilities ### Razor Storm (Ex) Once per day, a bladeling can expel shrapnel-like bits of its skin in a 15-foot cone, dealing 2d6 points of piercing damage to any creature in the area. A Reflex save (DC 10) halves the damage. After this attack, the bladeling's natural armor bonus drops to +2 for 24 hours.