# Beholder, Bleeder >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tentacles: 1d6 (×2) > >Melee/Ranged: +8/+8 > >Secondary: +3/+3 > >Multiattack: +6/+6 > >M/R_PA: +8/+8 > >2nd/PA: +3/+3 > >MA_PA: +6/+6 > >Itterative: 2 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 17; Dex: 17; Con: 19; Int: 17; Wis: 17; Cha: 16 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Bleeder</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Dragon Compendium Vol. 1</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Large Aberration (beholder) **Init** +6 **Senses** all-around vision; **Perception** +15 #### defense **AC** 21, 11 touch, 19 flat-footed (+2 Dex, +10 natural, –1 size) **hp** 80 (10d8+40) **Fort** +7, **Refl** +5, **Will** +9 **Feint** 19, **Demoralize** 22 #### offense **Speed** 20 ft., fly 30 ft. (good) **Melee** 10 tentacles +9 (1d6+2 and blood drain) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** blood drain, tenacious grapple #### statistics **Str** 14, **Dex** 14, **Con** 18, **Int** 14, **Wis** 14, **Cha** 12 **BAB** +7, **CMB** +10, **CMD** 22, **TA** +8, **RTA** +8 **Feats** [[Combat Reflexes]], [[Hover]], [[Improved Initiative]], [[Weapon Focus]] (tentacle) **Skills** Bluff +11, Fly +17, Intimidate +14, Perception +15, Spellcraft +15, Stealth +13 **Languages** #### special abilities ### Blood Drain (Ex) If it grapples a foe, a bleeder drains blood at the end of its turn, dealing 1d2 points of Constitution damage. The bleeer gains one point in their blood pool for each point of Constitution damage dealt in this manner. ### Blood Feeding (Ex) ### Tenacious Grapple (Ex) A bleeder does not gain the grappled condition if it grapples a foe with its tentacles. ### Tentacles (Ex) A bleeder's tentacles can be severed by attacking them directly. A bleeder's tentacles have an AC of 14 and 8 hit points.