# Beholder >[!rimg]+ > ![[Placeholder2.png]] *It floats before you, a bulbous body with a central, unblinking eye, and a large maw filled with daggerlike teeth. Smaller eyes, attached to wriggling stalks, sprout from the top of the orblike body.* <div class="grid-container"><div class="MON">Beholder</div> <div class="CR">CR 13 (25,600 XP)</div> <div class="SOU">Monster Manual pg. 26</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Large Aberration **Init** +6 **Senses** darkvision 60 ft., all-around vision; **Perception** +20 #### defense **AC** 26, 11 touch, 24 flat-footed (+2 Dex, +15 natural, –1 size) **hp** 88 (11d8+44) **Fort** +9, **Refl** +5, **Will** +11 **Feint** 20, **Demoralize** 23 #### offense **Speed** 5 ft., fly 20 ft. (good); floating **Melee** bite +7 (1d8) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** antimagic cone, eye rays (CL 11th, 150-ft., 3/side, DC 18) #### statistics **Str** 10, **Dex** 14, **Con** 18, **Int** 17, **Wis** 15, **Cha** 15 **BAB** +8, **CMB** +9, **CMD** 21 (can't be tripped), **TA** +7, **RTA** +9 **Feats** [[Alertness]], [[Flyby Attack]], [[Great Fortitude]], [[Improved Initiative]], [[Iron Will]], [[Weapon Focus]] (eye rays) **Skills** Bluff +13, Fly +18, Intimidate +16, Perception +20, Spellcraft +17, Stealth +14, Survival +16 **Languages** Aklo, Common, Undercommon **SQ** limited range #### special abilities ### Antimagic Cone (Su) A beholder's central eye continually produces a 150-foot cone of antimagic. It can set the area of effect once per round as a free action, or it can choose to deactivate this ability by closing its central eye. This ability otherwise functions as _antimatic field_. ### Limited Range (Ex) At the end of its turn, a beholder must select one side of its space to threaten. A beholder's bite attack only threatens creatures in this area until the start of its next turn. ### Eye Rays (Su) A beholder's eye rays can produce the following effects: _charm person_, _charm monster_, _disintegrate_, _fear_, _finger of death_, _flesh to stone_, _inflict moderate wounds_ , _sleep_ (no HD limit), _slow_, _telekinesis_. #### tactics Beholders often attack without provocation. Though not powerful physically, they often plow right into groups of opponents to use as many of their eyes as they can. When closing with an enemy, a beholder tries to cause as much disruption and confusion as possible. #### ecology **Terrain** Cold hills **Organization** Solitary, pair, or cluster (3–6) **Treasure** Double **Advancement** 12–16 HD (Large); 17–33 HD (Huge) Beholders are the stuff of nightmares. These creatures, also called the “spheres of many eyes” or “eye tyrants,” are deadly adversaries. A beholder is an 8-foot-wide orb dominated by a central eye and a large, toothy maw. Ten smaller eyes on stalks sprout from the top of the orb.