# Behir, Halruaan
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +9/+6
> >Secondary: +4/+1
> >Multiattack: +7/+4
> >M/R_PA: +7/+4
> >2nd/PA: +2/-1
> >MA_PA: +5/+2
> >Itterative: 1
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4
> > xDCs:: Str: 16; Dex: 13; Con: 17; Int: 10; Wis: 11; Cha: 13
> > xFeat:: 2/3 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Halruaan Behir</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Shining South</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Magical Beast
**Init** +1
**Senses** darkvision 60 ft., low-light vision; **Perception** -1
#### defense
**AC** 18, 11 touch, 17 flat-footed (+1 Dex, +7 natural)
**hp** 50 (5d10+25)
**Fort** +9, **Refl** +5, **Will** +0
**Feint** 14, **Demoralize** 14
**Immune** electricity
#### offense
**Speed** 30 ft., climb 10 ft.
**Melee** bite +9 (1d6+6 plus 1d4 electricity and grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** static discharge
#### statistics
**Str** 18, **Dex** 13, **Con** 21, **Int** 6, **Wis** 9, **Cha** 12
**BAB** +5, **CMB** +7, **CMD** 18, **TA** +9, **RTA** +6
**Feats** [[Cleave]], [[Power Attack]]
**Skills** Climb +20, Perception -1
**Languages**
#### special abilities
### Static Discharge (Ex)
When angry or agitated, a halruaan behir generates electricity with its body. This discharge deals 1d4 points of electricity damage to any creature hit by the behir, touches it, or makes a successful melee attack against it with a natural or metal weapon.