# Behir, Halruaan >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +9/+6 > >Secondary: +4/+1 > >Multiattack: +7/+4 > >M/R_PA: +7/+4 > >2nd/PA: +2/-1 > >MA_PA: +5/+2 > >Itterative: 1 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4 > > xDCs:: Str: 16; Dex: 13; Con: 17; Int: 10; Wis: 11; Cha: 13 > > xFeat:: 2/3 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Halruaan Behir</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Shining South</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Magical Beast **Init** +1 **Senses** darkvision 60 ft., low-light vision; **Perception** -1 #### defense **AC** 18, 11 touch, 17 flat-footed (+1 Dex, +7 natural) **hp** 50 (5d10+25) **Fort** +9, **Refl** +5, **Will** +0 **Feint** 14, **Demoralize** 14 **Immune** electricity #### offense **Speed** 30 ft., climb 10 ft. **Melee** bite +9 (1d6+6 plus 1d4 electricity and grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** static discharge #### statistics **Str** 18, **Dex** 13, **Con** 21, **Int** 6, **Wis** 9, **Cha** 12 **BAB** +5, **CMB** +7, **CMD** 18, **TA** +9, **RTA** +6 **Feats** [[Cleave]], [[Power Attack]] **Skills** Climb +20, Perception -1 **Languages** #### special abilities ### Static Discharge (Ex) When angry or agitated, a halruaan behir generates electricity with its body. This discharge deals 1d4 points of electricity damage to any creature hit by the behir, touches it, or makes a successful melee attack against it with a natural or metal weapon.