# Bear, Phantom >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Phantom Bear</div> <div class="CR">CR 13 (25,600 XP)</div> <div class="SOU">Complete Divine</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Magical Beast (incorporeal) **Init** +9 **Senses** darkvision 60 ft., low-light vision; **Perception** +20 #### defense **AC** 26, 26 touch, 17 flat-footed (+9 deflection, +9 Dex, –2 size) **hp** 147 (14d10+70) **Fort** +14, **Refl** +18, **Will** +9 **Feint** 27, **Demoralize** 27 **Defensive Abilities** incorporeal #### offense **Speed** fly 60 ft. (good) **Melee** 2 claws +21 touch (1d8 plus 3d6 cold), bite +22 touch (2d6 plus 3d6 cold) **Space** 15 ft., **Reach** 10 ft. **Special Attacks** fearsome roar #### statistics **Str** —, **Dex** 29, **Con** 20, **Int** 11, **Wis** 17, **Cha** 28 **BAB** +14, **CMB** +16, **CMD** 44 (can't be tripped), **TA** +12, **RTA** +21 **Feats** [[Combat Reflexes]], [[Dodge]], [[Endurance]], [[Iron Will]], [[Mobility]], [[Run]], [[Weapon Focus]] (bite) **Skills** Fly +26, Perception +20 #### special abilities ### Fearsome Roar (Su) A phantom bear can loose a fearsome roar every 1d4 rounds. All creatures except the caster of the phantom bear spell within 120 feet must succeed on a DC 26 Will save or be frightened for 3d6 rounds. Those who are within 30 feet when they fail their saves are panicked instead of frightened. The save DC is Charisma-based