# Bear, Phantom
>[!rimg]+
> ![[Placeholder2.png]]
<div class="grid-container"><div class="MON">Phantom Bear</div>
<div class="CR">CR 13 (25,600 XP)</div>
<div class="SOU">Complete Divine</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Huge Magical Beast (incorporeal)
**Init** +9
**Senses** darkvision 60 ft., low-light vision; **Perception** +20
#### defense
**AC** 26, 26 touch, 17 flat-footed (+9 deflection, +9 Dex, –2 size)
**hp** 147 (14d10+70)
**Fort** +14, **Refl** +18, **Will** +9
**Feint** 27, **Demoralize** 27
**Defensive Abilities** incorporeal
#### offense
**Speed** fly 60 ft. (good)
**Melee** 2 claws +21 touch (1d8 plus 3d6 cold), bite +22 touch (2d6 plus 3d6 cold)
**Space** 15 ft., **Reach** 10 ft.
**Special Attacks** fearsome roar
#### statistics
**Str** —, **Dex** 29, **Con** 20, **Int** 11, **Wis** 17, **Cha** 28
**BAB** +14, **CMB** +16, **CMD** 44 (can't be tripped), **TA** +12, **RTA** +21
**Feats** [[Combat Reflexes]], [[Dodge]], [[Endurance]], [[Iron Will]], [[Mobility]], [[Run]], [[Weapon Focus]] (bite)
**Skills** Fly +26, Perception +20
#### special abilities
### Fearsome Roar (Su)
A phantom bear can loose a fearsome roar every 1d4 rounds. All creatures except the caster of the phantom bear spell within 120 feet must succeed on a DC 26 Will save or be frightened for 3d6 rounds. Those who are within 30 feet when they fail their saves are panicked instead of frightened. The save DC is Charisma-based