# Bajang >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >clawsMelee/Ranged: +5/+6 > >Secondary: +0/+1 > >Multiattack: +3/+4 > >M/R_PA: +5/+6 > >2nd/PA: +0/+1 > >MA_PA: +3/+4 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 14; Wis: 15; Cha: 15 > > xFeat:: 3/3 (0) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Bajang</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Small Fey (spirit) **Init** +2 **Perception** +13 #### defense **AC** 18, 13 touch, 16 flat-footed (+2 Dex, +5 natural, +1 size) **hp** 24 (6d6+6) **Fort** +2, **Refl** +7, **Will** +7 **Feint** 15, **Demoralize** 18 **DR** 5/cold iron; **SR** 14 #### offense **Speed** 30 ft., climb 30 ft. **Melee** 2 claws +6 (1d3+1 plus poison) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** poison, symbiosis **Spell-Like Abilities** (CL 6th; Concentration +8) > **3/day**— bane, divination, ghost light, gust of wind, steam breath, transfix #### statistics **Str** 12, **Dex** 15, **Con** 10, **Int** 13, **Wis** 14, **Cha** 15 **BAB** +3, **CMB** +3, **CMD** 15, **TA** +5, **RTA** +6 **Feats** [[Alertness]], [[Toughness]], [[Weapon Finesse]] **Skills** Climb +18, Knowledge (geography) +10, Knowledge (local) +10, Knowledge (nature) +10, Perception +13, Stealth +13, Survival +8 **Languages** #### special abilities ### Poison (Ex) Claw—Injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Strength damage; cure 1 save. The DC save is Constitution-based. ### Symbiosis (Su) A bajang's life force is tied to a single tree in the forest where it dwells. If the tree is destroyed (chopped down, burned, or rotted with magic), the bajang dies immediately.