# Bajang
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >clawsMelee/Ranged: +5/+6
> >Secondary: +0/+1
> >Multiattack: +3/+4
> >M/R_PA: +5/+6
> >2nd/PA: +0/+1
> >MA_PA: +3/+4
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 14; Wis: 15; Cha: 15
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Bajang</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Oriental Adventures</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Small Fey (spirit)
**Init** +2
**Perception** +13
#### defense
**AC** 18, 13 touch, 16 flat-footed (+2 Dex, +5 natural, +1 size)
**hp** 24 (6d6+6)
**Fort** +2, **Refl** +7, **Will** +7
**Feint** 15, **Demoralize** 18
**DR** 5/cold iron; **SR** 14
#### offense
**Speed** 30 ft., climb 30 ft.
**Melee** 2 claws +6 (1d3+1 plus poison)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** poison, symbiosis
**Spell-Like Abilities** (CL 6th; Concentration +8)
> **3/day**— bane, divination, ghost light, gust of wind, steam breath, transfix
#### statistics
**Str** 12, **Dex** 15, **Con** 10, **Int** 13, **Wis** 14, **Cha** 15
**BAB** +3, **CMB** +3, **CMD** 15, **TA** +5, **RTA** +6
**Feats** [[Alertness]], [[Toughness]], [[Weapon Finesse]]
**Skills** Climb +18, Knowledge (geography) +10, Knowledge (local) +10, Knowledge (nature) +10, Perception +13, Stealth +13, Survival +8
**Languages**
#### special abilities
### Poison (Ex)
Claw—Injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Strength damage; cure 1 save. The DC save is Constitution-based.
### Symbiosis (Su)
A bajang's life force is tied to a single tree in the forest where it dwells. If the tree is destroyed (chopped down, burned, or rotted with magic), the bajang dies immediately.