>[!rimg]+
> ![[WhiteAbi.jpg]]
> >[!debug]+
> > xMelee/Ranged: +5/+6
> > xSecondary: +0/+1
> > xMultiattack: +3/+4
> > xM/R_PA/PS: +5/+6
> > x2nd/PA: +0/+1
> > xMA_PA: +3/+4
> > xItterative: 1
> > xDmg; Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs; Str: 13; Dex: 14; Con: 14; Int: 12; Wis: 13; Cha: 13
> > xFeat; 2/2 (0)
> > xClasSkil; Bluff, Diplomacy, Disguise, Fly, Intimidate, Perception, Spellcraft
> > OutsiderSaveDiff; +/- 3
> > xLang; 0/0 (0)
# Abishai, White
<div class="grid-container"><div class="MON">White Abishai</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Fiendish Codex 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Medium Outsider (evil)
**Init** +2
**Senses** see in darkness; **Perception** +1
#### defense
**AC** 16, 12 touch, 14 flat-footed (+2 Dex, +4 natural)
**hp** 28 (4d10+8); regeneration 4 (holy water, good weapons)
**Fort** +3, **Refl** +6, **Will** +5
**Feint** 15, **Demoralize** 15
**DR** 5/good; **SR** 16
**Immune** fire, poison; **Resist** acid 20, cold 20
**Weakness** vulnerable to holy water
#### offense
**Speed** 30 ft., fly 40 ft. (poor)
**Melee** tail +5 (1d6+1 plus 1d6 cold), 2 claws +5 (1d4), bite +5 (1d6)
**Space** 5 ft., **Reach** 5 ft.
**Spell-Like Abilities** (CL 4th; Concentrantion +5)
> **At will**— animate dead, change self, charm person, command, desecrate, detect alignment, major image, suggestion, scare
> **1/day**— summon (level 1, 2d6 lemures at 50% or abishai (random color) at 20%)
#### statistics
**Str** 13, **Dex** 15, **Con** 15, **Int** 10, **Wis** 12, **Cha** 12
**BAB** +4, **CMB** +5, **CMD** +17, **TA** +5, **RTA** +6
**Feats** Multiattack, Persuasive
**Skills** Bluff +8, Diplomacy +7, Disguise +5, Fly +5, Intimidate +7, Perception +1, Spellcraft +4
**Languages**