# Aspect of Vecna >[!rimg]+ > ![[Placeholder2.png]] *This withered humanoid stands 6 feet tall. Its flesh seems partly mummified, and portions of its flesh are absent, most notably one eye and one hand. It wears dark robes and cloaks, each embroidered with secret mystical runes. Its one remaining eye flashes with magic, malice, and perhaps madness.* <div class="grid-container"><div class="MON">Aspect of Vecna</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Miniatures Handbook pg. 54</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Undead **Init** +3 **Senses** darkvision 60 ft.; **Perception** +18 #### defense **AC** 22, 17 touch, 19 flat-footed (+4 deflection, +3 Dex, +5 natural) **hp** 60 (7d8+28) **Fort** +6, **Refl** +5, **Will** +11 **Feint** 28, **Demoralize** 23 **DR** 5/epic; **SR** 21 **Immune** undead traits #### offense **Speed** 30 ft. **Melee** +1 ghost touch dagger +9 (1d4+4/19-20) **Space** 5 ft., **Reach** 5 ft. **Spell-Like Abilities** (CL 10th, Concentration +14) > **At will**— empowered _magic missile_ #### statistics **Str** 17, **Dex** 16, **Con** —, **Int** 28, **Wis** 23, **Cha** 18 **BAB** +5, **CMB** +8, **CMD** 25, **TA** +8, **RTA** +8 **Feats** [[Alertness]], [[Blind-fight]], [[Combat Casting]], [[Spell Penetration]] **Skills** Appraise +16, Craft +16 (alchemy), Diplomacy +11, Knowledge (arcana) +19, Knowledge (dungeoneering) +16, Knowledge (history) +16, Knowledge (planes) +16, Knowledge (religion) +19, Linguistics +16, Perception +18, Sense Motive +18, Spellcraft +19, Survival +13 **Languages** Abyssal, Common, Draconic, Infernal, Necril #### tactics An aspect of Vecna strikes vulnerable targets with its magic missile, using its dagger only as a last resort. #### ecology **Terrain** Any **Organization** Solitary **Treasure** None **Advancement** —