# Aspect of Malcanthet
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >adamantine scourgeMelee/Ranged: +12/+14
> >Secondary: +7/+9
> >Multiattack: +10/+12
> >M/R_PA: +12/+14
> >2nd/PA: +7/+9
> >MA_PA: +10/+12
> >Itterative: 2
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 17; Dex: 19; Con: 20; Int: 17; Wis: 18; Cha: 24
> > xFeat:: 4/5 (1)
> > xClasSkil:: Bluff, Diplomacy, Disguise, Escape Artist, Fly, Intimidate, Perception, Sense Motive, Survival, Use Magic Device
> > SaveDiff:: +/- 3
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Aspect of Malcanthet</div>
<div class="CR">CR 8 (4,800 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, demon, evil)
**Init** +5
**Senses** darkvision 60 ft., low-light vision; **Perception** +4
#### defense
**AC** 21, 15 touch, 16 flat-footed (+5 Dex, +6 natural)
**hp** 99 (9d10+54)
**Fort** +9, **Refl** +11, **Will** +10
**Feint** 26, **Demoralize** 23
**DR** 10/cold iron and good
**Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 30 ft., fly 60 ft. (good)
**Melee** +1 adamantine scourge +13/+8 (1d8+4/19-20), claw +8 (1d4+1), tail +8 (1d6+1 plus poison)
**Space** 5 ft., **Reach** 5 ft. (10 ft. with scourge)
**Special Attacks** poison, sneak attack
#### statistics
**Str** 16, **Dex** 20, **Con** 22, **Int** 17, **Wis** 18, **Cha** 30
**BAB** +9, **CMB** +12, **CMD** 27, **TA** +12, **RTA** +14
**Feats** [[Combat Expertise]], [[Exotic Weapon Proficiency]] (scourge), [[Improved Critical]] (scourge), [[Improved Feint]]
**Skills** Bluff +22, Diplomacy +19, Disguise +19, Escape Artist +14, Fly +21, Intimidate +19, Perception +4, Sense Motive +16, Survival +13, Use Magic Device +19
**Languages**
#### special abilities
### Poison (Ex)
Stinger—Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d3 Wisdom damage; cure 2 consecutive saves. The DC save is Constitution-based.
### Sneak Attack (Ex)
An aspect of Malcanthet can make sneak attacks like a rogue, dealing an extra 5d6 points of damage whenever a foe is denied his or her Dexterity bonus or when the aspect of Malcanthet is flanking.