# Aspect of Malcanthet >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >adamantine scourgeMelee/Ranged: +12/+14 > >Secondary: +7/+9 > >Multiattack: +10/+12 > >M/R_PA: +12/+14 > >2nd/PA: +7/+9 > >MA_PA: +10/+12 > >Itterative: 2 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 17; Dex: 19; Con: 20; Int: 17; Wis: 18; Cha: 24 > > xFeat:: 4/5 (1) > > xClasSkil:: Bluff, Diplomacy, Disguise, Escape Artist, Fly, Intimidate, Perception, Sense Motive, Survival, Use Magic Device > > SaveDiff:: +/- 3 > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Aspect of Malcanthet</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Outsider (chaotic, demon, evil) **Init** +5 **Senses** darkvision 60 ft., low-light vision; **Perception** +4 #### defense **AC** 21, 15 touch, 16 flat-footed (+5 Dex, +6 natural) **hp** 99 (9d10+54) **Fort** +9, **Refl** +11, **Will** +10 **Feint** 26, **Demoralize** 23 **DR** 10/cold iron and good **Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10 #### offense **Speed** 30 ft., fly 60 ft. (good) **Melee** +1 adamantine scourge +13/+8 (1d8+4/19-20), claw +8 (1d4+1), tail +8 (1d6+1 plus poison) **Space** 5 ft., **Reach** 5 ft. (10 ft. with scourge) **Special Attacks** poison, sneak attack #### statistics **Str** 16, **Dex** 20, **Con** 22, **Int** 17, **Wis** 18, **Cha** 30 **BAB** +9, **CMB** +12, **CMD** 27, **TA** +12, **RTA** +14 **Feats** [[Combat Expertise]], [[Exotic Weapon Proficiency]] (scourge), [[Improved Critical]] (scourge), [[Improved Feint]] **Skills** Bluff +22, Diplomacy +19, Disguise +19, Escape Artist +14, Fly +21, Intimidate +19, Perception +4, Sense Motive +16, Survival +13, Use Magic Device +19 **Languages** #### special abilities ### Poison (Ex) Stinger—Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d3 Wisdom damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Sneak Attack (Ex) An aspect of Malcanthet can make sneak attacks like a rogue, dealing an extra 5d6 points of damage whenever a foe is denied his or her Dexterity bonus or when the aspect of Malcanthet is flanking.