# Aspect of Lolth >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >biteMelee/Ranged: +16/+17 > >Secondary: +11/+12 > >Multiattack: +14/+15 > >M/R_PA: +16/+17 > >2nd/PA: +11/+12 > >MA_PA: +14/+15 > >Itterative: 3 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 20; Dex: 21; Con: 20; Int: 25; Wis: 25; Cha: 23 > > xFeat:: 5/7 (2) > > xClasSkil:: Acrobatics, Appraise, Bluff, Climb, Craft, Diplomacy, Disguise, Escape Artist, Intimidate, Knowledge (history), Knowledge (religion), Perception, Sense Motive, Survival > > SaveDiff:: +/- 5 > > xLang:: 0/8 (8) <div class="grid-container"><div class="MON">Aspect of Lolth</div> <div class="CR">CR 11 (12,800 XP)</div> <div class="SOU">Miniatures Handbook</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Outsider (chaotic, evil) **Init** +4 **Senses** darkvision 60 ft.; **Perception** +25 #### defense **AC** 21, 13 touch, 17 flat-footed (+4 Dex, +8 natural, -1 size) **hp** 112 (14d10+42) **Fort** +7, **Refl** +13, **Will** +17 **Feint** 35, **Demoralize** 32 **DR** 5/epic; **SR** 22 #### offense **Speed** 40 ft., climb 20 ft. **Melee** bite +18 (1d8+6/19-20 plus poison) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** poison #### statistics **Str** 16, **Dex** 18, **Con** 17, **Int** 27, **Wis** 26, **Cha** 23 **BAB** +14, **CMB** +18, **CMD** 32, **TA** +16, **RTA** +17 **Feats** [[Blind-fight]], [[Improved Critical]] (bite), [[Weapon Finesse]], [[Weapon Focus]] (bite), [[Weapon Specialization]] (bite) **Skills** Acrobatics +18 (+4 when jumping), Appraise +22, Bluff +23, Climb +25, Craft +25 (alchemy), Diplomacy +20, Disguise +20, Escape Artist +18, Intimidate +20, Knowledge (history) +22, Knowledge (religion) +22, Perception +25, Sense Motive +25, Survival +22 **Languages** #### special abilities ### Poison (Ex) Stinger—Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d3 Strength damage; cure 2 consecutive saves. The DC save is Constitution-based.