# Aspect of Lolth
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >biteMelee/Ranged: +16/+17
> >Secondary: +11/+12
> >Multiattack: +14/+15
> >M/R_PA: +16/+17
> >2nd/PA: +11/+12
> >MA_PA: +14/+15
> >Itterative: 3
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 20; Dex: 21; Con: 20; Int: 25; Wis: 25; Cha: 23
> > xFeat:: 5/7 (2)
> > xClasSkil:: Acrobatics, Appraise, Bluff, Climb, Craft, Diplomacy, Disguise, Escape Artist, Intimidate, Knowledge (history), Knowledge (religion), Perception, Sense Motive, Survival
> > SaveDiff:: +/- 5
> > xLang:: 0/8 (8)
<div class="grid-container"><div class="MON">Aspect of Lolth</div>
<div class="CR">CR 11 (12,800 XP)</div>
<div class="SOU">Miniatures Handbook</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Outsider (chaotic, evil)
**Init** +4
**Senses** darkvision 60 ft.; **Perception** +25
#### defense
**AC** 21, 13 touch, 17 flat-footed (+4 Dex, +8 natural, -1 size)
**hp** 112 (14d10+42)
**Fort** +7, **Refl** +13, **Will** +17
**Feint** 35, **Demoralize** 32
**DR** 5/epic; **SR** 22
#### offense
**Speed** 40 ft., climb 20 ft.
**Melee** bite +18 (1d8+6/19-20 plus poison)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** poison
#### statistics
**Str** 16, **Dex** 18, **Con** 17, **Int** 27, **Wis** 26, **Cha** 23
**BAB** +14, **CMB** +18, **CMD** 32, **TA** +16, **RTA** +17
**Feats** [[Blind-fight]], [[Improved Critical]] (bite), [[Weapon Finesse]], [[Weapon Focus]] (bite), [[Weapon Specialization]] (bite)
**Skills** Acrobatics +18 (+4 when jumping), Appraise +22, Bluff +23, Climb +25, Craft +25 (alchemy), Diplomacy +20, Disguise +20, Escape Artist +18, Intimidate +20, Knowledge (history) +22, Knowledge (religion) +22, Perception +25, Sense Motive +25, Survival +22
**Languages**
#### special abilities
### Poison (Ex)
Stinger—Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d3 Strength damage; cure 2 consecutive saves. The DC save is Constitution-based.