# Aspect of Levistus
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >wounding cold iron rapierMelee/Ranged: +32/+32
> >Secondary: +27/+27
> >Multiattack: +30/+30
> >M/R_PA: +32/+32
> >2nd/PA: +27/+27
> >MA_PA: +30/+30
> >Itterative: 4
> > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +7; StrPA2H: +10; StrPAOH: +3
> > xDCs:: Str: 29; Dex: 29; Con: 31; Int: 29; Wis: 33; Cha: 30
> > xFeat:: 9/13 (4)
> > xClasSkil:: Acrobatics, Bluff, Diplomacy, Disguise, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth, Survival
> > SaveDiff:: +/- 6
> > xLang:: 0/7 (7)
<div class="grid-container"><div class="MON">Aspect of Levistus</div>
<div class="CR">CR 21 (409,600 XP)</div>
<div class="SOU">Fiendish Codex 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Medium Outsider (devil, evil, lawful)
**Init** +11
**Senses** see in darkness; **Perception** +39
#### defense
**AC** 42, 22 touch, 35 flat-footed (+5 armor, +5 deflection, +7 Dex, +15 natural)
**hp** 350 (25d10+225); regeneration 5 (good weapons, good spells)
**Fort** +17, **Refl** +21, **Will** +25
**Feint** 49, **Demoralize** 46
**Defensive Abilities** elaborate parry
**DR** 20/good and silver; **SR** 32
**Immune** fire, poison; **Resist** acid 10, cold 20
#### offense
**Speed** 40 ft.
**Melee** +4 wounding cold iron rapier +37/+32/+27/+22 (1d6+11/15-20 plus 1 con and amnesia)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** amnesia touch, precise strike
**Spell-Like Abilities** (CL 20th; Concentration +28)
> **At will**— charm monster
> **2/day**— summon (level 8, 2 gelugons or attempt to summon 1 pit fiend at 100%)
#### statistics
**Str** 24, **Dex** 24, **Con** 29, **Int** 25, **Wis** 32, **Cha** 27
**BAB** +25, **CMB** +32, **CMD** 54, **TA** +32, **RTA** +32
**Feats** [[Combat Expertise]], [[Dark Speech]], [[Dodge]], [[Improved Critical]] (rapier), [[Improved Disarm]], [[Improved Initiative]], [[Mobility]], [[Spring Attack]], [[Weapon Focus]] (rapier),]]
**Skills** Acrobatics +32 (+4 when jumping), Bluff +36, Diplomacy +33, Disguise +33, Intimidate +33, Knowledge (arcana) +32, Knowledge (planes) +35, Knowledge (religion) +32, Perception +39, Sense Motive +39, Spellcraft +32, Stealth +35, Survival +36
**Languages**
#### special abilities
### Amnesia Touch (Sp)
The aspect of Levistus can wipe away memories with a touch. This functions as modify memory, except that it has a range of touch, and affected creatures are stunned for 1d4+1 rounds in addtion to having their memory altered. A DC 31 Will save resists the effect and prevents stunning. A greater restoration spell will restore memories lost in this way.
### Elaborate Parry (Ex)
If Levistus fights defensively or takes a total defense action in combat, he gains a +8 dodge bonus to his Armor Class in addition to the normal bonus gained from these actions.
### Precise Strike (Ex)
When wielding a light or one-handed piercing weapon, Levistus deals an extra 2d6 points of damage on a successful attack. To gain this extra damage, Levistus cannot attack with anything in his other hand or use a shield. This extra damageis precision damage.