# Aspect of Levistus >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >wounding cold iron rapierMelee/Ranged: +32/+32 > >Secondary: +27/+27 > >Multiattack: +30/+30 > >M/R_PA: +32/+32 > >2nd/PA: +27/+27 > >MA_PA: +30/+30 > >Itterative: 4 > > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +7; StrPA2H: +10; StrPAOH: +3 > > xDCs:: Str: 29; Dex: 29; Con: 31; Int: 29; Wis: 33; Cha: 30 > > xFeat:: 9/13 (4) > > xClasSkil:: Acrobatics, Bluff, Diplomacy, Disguise, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth, Survival > > SaveDiff:: +/- 6 > > xLang:: 0/7 (7) <div class="grid-container"><div class="MON">Aspect of Levistus</div> <div class="CR">CR 21 (409,600 XP)</div> <div class="SOU">Fiendish Codex 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Outsider (devil, evil, lawful) **Init** +11 **Senses** see in darkness; **Perception** +39 #### defense **AC** 42, 22 touch, 35 flat-footed (+5 armor, +5 deflection, +7 Dex, +15 natural) **hp** 350 (25d10+225); regeneration 5 (good weapons, good spells) **Fort** +17, **Refl** +21, **Will** +25 **Feint** 49, **Demoralize** 46 **Defensive Abilities** elaborate parry **DR** 20/good and silver; **SR** 32 **Immune** fire, poison; **Resist** acid 10, cold 20 #### offense **Speed** 40 ft. **Melee** +4 wounding cold iron rapier +37/+32/+27/+22 (1d6+11/15-20 plus 1 con and amnesia) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** amnesia touch, precise strike **Spell-Like Abilities** (CL 20th; Concentration +28) > **At will**— charm monster > **2/day**— summon (level 8, 2 gelugons or attempt to summon 1 pit fiend at 100%) #### statistics **Str** 24, **Dex** 24, **Con** 29, **Int** 25, **Wis** 32, **Cha** 27 **BAB** +25, **CMB** +32, **CMD** 54, **TA** +32, **RTA** +32 **Feats** [[Combat Expertise]], [[Dark Speech]], [[Dodge]], [[Improved Critical]] (rapier), [[Improved Disarm]], [[Improved Initiative]], [[Mobility]], [[Spring Attack]], [[Weapon Focus]] (rapier),]] **Skills** Acrobatics +32 (+4 when jumping), Bluff +36, Diplomacy +33, Disguise +33, Intimidate +33, Knowledge (arcana) +32, Knowledge (planes) +35, Knowledge (religion) +32, Perception +39, Sense Motive +39, Spellcraft +32, Stealth +35, Survival +36 **Languages** #### special abilities ### Amnesia Touch (Sp) The aspect of Levistus can wipe away memories with a touch. This functions as modify memory, except that it has a range of touch, and affected creatures are stunned for 1d4+1 rounds in addtion to having their memory altered. A DC 31 Will save resists the effect and prevents stunning. A greater restoration spell will restore memories lost in this way. ### Elaborate Parry (Ex) If Levistus fights defensively or takes a total defense action in combat, he gains a +8 dodge bonus to his Armor Class in addition to the normal bonus gained from these actions. ### Precise Strike (Ex) When wielding a light or one-handed piercing weapon, Levistus deals an extra 2d6 points of damage on a successful attack. To gain this extra damage, Levistus cannot attack with anything in his other hand or use a shield. This extra damageis precision damage.