# Archdemon, Malcanthet, Queen of the Succubi
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >cold iron ranseurMelee/Ranged: +32/+35
> >Secondary: +27/+30
> >Multiattack: +30/+33
> >M/R_PA: +32/+35
> >2nd/PA: +27/+30
> >MA_PA: +30/+33
> >Itterative: 4
> > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +7; StrPA2H: +10; StrPAOH: +3
> > xDCs:: Str: 29; Dex: 32; Con: 34; Int: 29; Wis: 31; Cha: 37
> > xFeat:: 9/13 (4)
> > xClasSkil:: Acrobatics, Bluff, Diplomacy, Disguise, Escape Artist, Fly, Intimidate, Knowledge (planes), Perception, Perform, Sense Motive, Spellcraft, Use Magic Device
> > SaveDiff:: +/- 6
> > xLang:: 0/7 (7)
<div class="grid-container"><div class="MON">Malcanthet, Queen of the Succubi</div>
<div class="CR">CR 21 (409,600 XP)</div>
<div class="SOU">Fiendish Codex 1</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, demon, evil)
**Init** +10
**Senses** darkvision 60 ft., true seeing; **Perception** +37
#### defense
**AC** 42, 35 touch, 32 flat-footed (+15 deflection, +10 Dex, +7 natural)
**hp** 425 (25d10+300); fast healing 10
**Fort** +20, **Refl** +24, **Will** +23
**Feint** 47, **Demoralize** 44
**DR** 20/cold iron and good; **SR** 32
**Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 30 ft., fly 70 ft. (perfect)
**Melee** +1 cold iron ranseur +26/+21/+16/+11 (2d8+16), gore +19 (2d8+5)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** poison, profane beauty, reflect enchantment, seductive gaze, sneak attack
**Spell-Like Abilities** (CL 20th; Concentration +35)
> **At will**— astral projection, charm monster
> **3/day**— mind fog (DC 32), symbol of persuasion (DC 33)
> **1/day**— mass charm monster (DC 35), summon (level 9, 1d4+2 succubi or 1d3 lilitus at 100%)
#### statistics
**Str** 24, **Dex** 30, **Con** 34, **Int** 24, **Wis** 28, **Cha** 40
**BAB** +25, **CMB** +32, **CMD** 67, **TA** +32, **RTA** +35
**Feats** [[Combat Expertise]], [[Dark Speech]], [[Exotic Weapon Proficiency]] (scourge), [[Greater Spell Focus]] (enchantment), [[Improved Critical]] (scourge), [[Improved Disarm]], [[Improved Feint]], [[Improved Trip]], [[Spell Focus]] (enchantment),]]
**Skills** Acrobatics +35, Bluff +43, Diplomacy +40, Disguise +40, Escape Artist +35, Fly +46, Intimidate +40, Knowledge (planes) +35, Perception +37, Perform +40 (dance), Sense Motive +37, Spellcraft +32, Use Magic Device +40
**Languages**
#### special abilities
### Poison (Su)
Sting—Injury; save Fort DC 34; frequency 1/round for 2 rounds; initial effect 3d6 Wisdom Damage; secondary effect domination for 1 week; cure 1 save. The DC save is Constitution-based.
### Profane Beauty (Su)
Malcanthet's otherworldly beauty grants her a deflection bonus equal to her Charisma bonus to her Armor Class as long as she doesn't wear armor. Good creatures must attempt a DC 37 Fortitude save each time they attempt to make a melee attack or otherwise touch Malcanthet. Failure indicates that they gain two negative levels as their souls are infused with her corruption. Malcanthet heals 10 hit points each time her profane beauty deals negative levels to a creature. The save DC is Charisma-based.
### Reflect Enchantment (Ex)
Whenever an enchantment spell that targets Malcanthet fails to penetrate her spell resistance, that spell is reflected back upon the caster as if Malcanthet had cast the spell herself (although it still uses the caster's ability score modifier to set the save DC).
### Seductive Gaze (Su)
30 feet, Will DC 37 negates. Those who meet Malcanthet's gaze and fail to resist are overwhelmed by her otherworldly beauty and take a -2 penalty on attack rolls, weapon damage rolls, saving throws, skill checks, ability checks, and level checks for the remainder of the round. Once per round as a free action on her turn, Malcanthet can attempt to dominate a creature (as dominate monster cast at 20th level) that is currently overwhelmed by her beauty. The target creature can resist becoming dominated with a DC 37 Will save. Malcanthet can dominate only one creature at a time; if she selects a new target, the old target is immediately freed from this effect. The domination otherwise persists until it is removed by break enchantment, miracle, or wish it cannot be dispelled. The save DC is Charisma-based.
### Sneak Attack (Ex)
Malcanthet can make a sneak attack like a rogue, dealing an extra 10d6 points of damage whenever a foe is denied his or her Dexterity bonus, or when Malcanthet is flanking.