# Apparition
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +6/+8
> >Secondary: +1/+3
> >Multiattack: +4/+6
> >M/R_PA: +6/+8
> >2nd/PA: +1/+3
> >MA_PA: +4/+6
> >Itterative: 2
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 14; Dex: 16; Con: 14; Int: 14; Wis: 15; Cha: 17
> > xFeat:: 3/4 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Apparition</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
CE Medium Undead (incorporeal)
**Init** +6
**Senses** darkvision 60 ft., lifesense; **Perception** +14
**Aura** unnatural aura (DC 17 Will, 30 ft.)
#### defense
**AC** 15, 15 touch, 13 flat-footed (+3 deflection, +2 Dex)
**hp** 56 (8d8+24)
**Fort** +5, **Refl** +4, **Will** +7
**Feint** 24, **Demoralize** 19
**Weakness** sunlight powerlessness
#### offense
**Speed** 30 ft.
**Melee** incorporeal touch +8 (phantasmal suffocation)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** create spawn, strangle
#### statistics
**Str** —, **Dex** 14, **Con** —, **Int** 10, **Wis** 13, **Cha** 16
**BAB** +6, **CMB** +6, **CMD** 21, **TA** +6, **RTA** +8
**Feats** [[Alertness]], [[Blind-fight]], [[Improved Initiative]]
**Skills** Intimidate +14, Perception +14, Sense Motive +14, Stealth +13
**Languages**
#### special abilities
### Create Spawn (Su)
A creature slain by an apparition will rise in 1d4 rounds as an apparition. Spawn are not commanded by or under the control of the apparition who created them. They possess none of the abilities they had in life.
### Strangle (Su)
On a successful touch attack, the target must succeed at a DC 17 Will save or be immobilized for 1d6 rounds. If the apparition remains adjacent to an immobilized victim and spends a full round action to concentrate on the effect, the victim begins to suffocate. Affected creatures gain a DC 17 fortitude save each round to resist suffocation. This is a fear-effect. The save DC is Charisma-based.