# Air Elemental, Primal >[!rimg]+ > ![[Placeholder2.png]] *This towering creature seems to be a shapeless cloud ringed by powerful currents of air. Distortions in the vapor and wind seem to suggest two eyes and a ragged mouth. * <div class="grid-container"><div class="MON">Primal Air Elemental</div> <div class="CR">CR 35 (52,428,800 XP)</div> <div class="SOU">Epic Level Handbook pg. 186</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Colossal Outsider (air, elemental) **Init** +24 **Senses** darkvision 60 ft.; **Perception** +72 #### defense **AC** 66, 18 touch, 50 flat-footed (+16 Dex, +48 natural, –8 size) **hp** 928 (64d10+576) **Fort** +49, **Refl** +56, **Will** +28 **Feint** 82, **Demoralize** 75 **Defensive Abilities** greater air mastery **DR** 20/—; **SR** 46 **Immune** elemental traits #### offense **Speed** fly 100 ft. (perfect) **Melee** 2 slams +76 (6d6+11/19-20) **Space** 30 ft., **Reach** 30 ft. **Special Attacks** whirlwind (DC 51) #### statistics **Str** 32, **Dex** 43, **Con** 28, **Int** 12, **Wis** 13, **Cha** 13 **BAB** +64, **CMB** +83, **CMD** 109, **TA** +67, **RTA** +72 **Feats** [[Alertness]], [[Blind-Fight]], [[Blinding Speed]] (x2), [[Bounding Assault]], [[Cleave]], [[Combat Reflexes]], [[Critical Focus]], , [[Dodge]], [[Epic Weapon Focus]] (slam), [[Epic Fortitude]], [[Epic Prowess]] [[Epic Reflexes]], [[Epic Will]], [[Flyby Attack]], [[Great Fortitude]], [[Improved Combat Reflexes]], [[Improved Critical]] (slam), [[Improved Initiative]]<sup>B</sup>, [[Improved Vital Strike]], [[Iron Will]], [[Lightning Reflexes]], [[Lightning Stance]], [[Mobility]], [[Power Attack]], [[Rapid Blitz]], [[Sickening Critical]], [[Spring Attack]], [[Staggering Critical]], [[Stunning Critical]], [[Superior Initiative]], [[Vital Strike]], [[Weapon Finesse]]<sup>B</sup>, [[Weapon Focus]] (slam), [[Wind Stance]] **Skills** Acrobatics +83, Escape Artist +83, Fly +83, Knowledge (planes) +68, Perception +72, Sense Motive +72, Stealth +75 **Languages** Auran **SQ** blinding speed (10 rounds) #### special abilities ### Greater Air Mastery (Ex) Airborne creatures take a –2 penalty on attack rolls and damage rolls against an air monolith. #### ecology **Terrain** Elemental plane of air **Organization** Solitary **Treasure** None **Advancement** 65–288 HD (Colossal) Primal air elementals are among the swiftest and most agile creatures in existence. Air elementals are fast, flying creatures made of living air. Primitive and territorial, they resent being summoned or doing the bidding of mortals, and much prefer to spend their time on the Plane of Air, swooping and racing through the endless skies. Although all air elementals of a similar size have identical statistics, the exact appearance of an air elemental can vary wildly between individuals. One might be an animated vortex of wind and smoke, while another might be a smoky bird-like creature with glowing eyes and wind for wings. An air elemental prefers to attack flying or otherwise airbone targets, not only because its mastery over flight gives it a slight advantage, but also because it detests the thought of having to touch the ground. An air elemental can move underwater, and although it is an elemental and thus runs no risk of drowning, it has no ranks in Swim and loses much of its speed and mobility when underwater. | **Elemental** | **Height** | **Weight** | **Whirlwind/Vortex Save DC** | **Whirlwind/Vortex Height** | | ------------- | ---------- | ---------- | ---------------------------- | --------------------------- | | Small | 4 ft. | 1 lb. | 12 | 10-20 ft. | | Medium | 8 ft. | 2 lbs. | 14 | 10-30 ft. | | Large | 16 ft. | 4 lbs. | 18 | 10-40 ft. | | Huge | 32 ft. | 8 lbs. | 22 | 10-50 ft. | | Greater | 36 ft. | 10 lbs. | 23 | 10-60 ft. | | Elder | 40 ft. | 12 lbs. | 27 | 10-60 ft. | | Monolith | 48 ft. | 16 lbs. | 39 | 10-70 ft. | | Primal | 56 ft. | 24 lbs. | 51 | 10-80 ft. |