# Advespa >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >clawsMelee/Ranged: +8/+4 > >Secondary: +3/-1 > >Multiattack: +6/+2 > >M/R_PA: +8/+4 > >2nd/PA: +3/-1 > >MA_PA: +6/+2 > >Itterative: 1 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 17; Dex: 13; Con: 15; Int: 11; Wis: 12; Cha: 12 > > xFeat:: 2/2 (0) > > xClasSkil:: Acrobatics, Fly, Perception, Sense Motive, Stealth > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Advespa</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Large Outsider (devil, evil, lawful) **Init** +5 **Senses** see in darkness; **Perception** +7 #### defense **AC** 17, 10 touch, 16 flat-footed (+1 Dex, +7 natural, -1 size) **hp** 32 (4d10+12); regeneration 2 (acid, good weapons) **Fort** +4, **Refl** +5, **Will** +4 **Feint** 17, **Demoralize** 14 **DR** 5/silver or good; **SR** 14 **Immune** fire, poison; **Resist** acid 10, cold 10 #### offense **Speed** 30 ft., fly 40 ft. (good) **Melee** 4 claws +8 (1d6+5 plus grab), sting +8 (1d6+5 plus poison) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** poison **Spell-Like Abilities** (CL 1st; Concentration +1) > **1/day**— summon (level 1, 1d2 advespas at 30%) #### statistics **Str** 20, **Dex** 13, **Con** 17, **Int** 8, **Wis** 11, **Cha** 10 **BAB** +4, **CMB** +10, **CMD** 21, **TA** +8, **RTA** +4 **Feats** [[Flyby Attack]], [[Improved Initiative]] **Skills** Acrobatics +5, Fly +10, Perception +7, Sense Motive +7, Stealth +6 **Languages** #### special abilities ### Poison (Ex) Sting—Injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The DC save is Constitution-based.