# Advespa
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >clawsMelee/Ranged: +8/+4
> >Secondary: +3/-1
> >Multiattack: +6/+2
> >M/R_PA: +8/+4
> >2nd/PA: +3/-1
> >MA_PA: +6/+2
> >Itterative: 1
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 17; Dex: 13; Con: 15; Int: 11; Wis: 12; Cha: 12
> > xFeat:: 2/2 (0)
> > xClasSkil:: Acrobatics, Fly, Perception, Sense Motive, Stealth
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Advespa</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Large Outsider (devil, evil, lawful)
**Init** +5
**Senses** see in darkness; **Perception** +7
#### defense
**AC** 17, 10 touch, 16 flat-footed (+1 Dex, +7 natural, -1 size)
**hp** 32 (4d10+12); regeneration 2 (acid, good weapons)
**Fort** +4, **Refl** +5, **Will** +4
**Feint** 17, **Demoralize** 14
**DR** 5/silver or good; **SR** 14
**Immune** fire, poison; **Resist** acid 10, cold 10
#### offense
**Speed** 30 ft., fly 40 ft. (good)
**Melee** 4 claws +8 (1d6+5 plus grab), sting +8 (1d6+5 plus poison)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** poison
**Spell-Like Abilities** (CL 1st; Concentration +1)
> **1/day**— summon (level 1, 1d2 advespas at 30%)
#### statistics
**Str** 20, **Dex** 13, **Con** 17, **Int** 8, **Wis** 11, **Cha** 10
**BAB** +4, **CMB** +10, **CMD** 21, **TA** +8, **RTA** +4
**Feats** [[Flyby Attack]], [[Improved Initiative]]
**Skills** Acrobatics +5, Fly +10, Perception +7, Sense Motive +7, Stealth +6
**Languages**
#### special abilities
### Poison (Ex)
Sting—Injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The DC save is Constitution-based.