# Abyssal Skulker
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >clawsMelee/Ranged: +3/+5
> >Secondary: -2/+0
> >Multiattack: +1/+3
> >M/R_PA: +3/+5
> >2nd/PA: -2/+0
> >MA_PA: +1/+3
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 13; Con: 12; Int: 12; Wis: 13; Cha: 10
> > xFeat:: 1/1 (0)
> > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Intimidate, Perception, Stealth
> > SaveDiff:: +/- 3
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Abyssal Skulker</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Small Outsider (chaotic, evil)
**Init** +2
**Perception** +7
#### defense
**AC** 15, 13 touch, 13 flat-footed (+2 Dex, +2 natural, +1 size)
**hp** 12 (2d10+2)
**Fort** +1, **Refl** +5, **Will** +5
**Feint** 14, **Demoralize** 14
#### offense
**Speed** 40 ft.
**Melee** 2 claws +5 (1d3)
**Space** 5 ft., **Reach** 5 ft.
#### statistics
**Str** 10, **Dex** 15, **Con** 12, **Int** 13, **Wis** 14, **Cha** 9
**BAB** +2, **CMB** +1, **CMD** 13, **TA** +3, **RTA** +5
**Feats** [[Weapon Finesse]]
**Skills** Acrobatics +4 (+4 when jumping), Bluff +4, Climb +2, Diplomacy +1, Intimidate +1, Perception +7, Stealth +9
**Languages**