# Abyssal Skulker >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >clawsMelee/Ranged: +3/+5 > >Secondary: -2/+0 > >Multiattack: +1/+3 > >M/R_PA: +3/+5 > >2nd/PA: -2/+0 > >MA_PA: +1/+3 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 13; Con: 12; Int: 12; Wis: 13; Cha: 10 > > xFeat:: 1/1 (0) > > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Intimidate, Perception, Stealth > > SaveDiff:: +/- 3 > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Abyssal Skulker</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Small Outsider (chaotic, evil) **Init** +2 **Perception** +7 #### defense **AC** 15, 13 touch, 13 flat-footed (+2 Dex, +2 natural, +1 size) **hp** 12 (2d10+2) **Fort** +1, **Refl** +5, **Will** +5 **Feint** 14, **Demoralize** 14 #### offense **Speed** 40 ft. **Melee** 2 claws +5 (1d3) **Space** 5 ft., **Reach** 5 ft. #### statistics **Str** 10, **Dex** 15, **Con** 12, **Int** 13, **Wis** 14, **Cha** 9 **BAB** +2, **CMB** +1, **CMD** 13, **TA** +3, **RTA** +5 **Feats** [[Weapon Finesse]] **Skills** Acrobatics +4 (+4 when jumping), Bluff +4, Climb +2, Diplomacy +1, Intimidate +1, Perception +7, Stealth +9 **Languages**