# Abyssal Maw >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >biteMelee/Ranged: +5/+2 > >Secondary: +0/-3 > >Multiattack: +3/+0 > >M/R_PA: +5/+2 > >2nd/PA: +0/-3 > >MA_PA: +3/+0 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 11; Con: 12; Int: 9; Wis: 10; Cha: 10 > > xFeat:: 1/1 (0) > > xClasSkil:: Acrobatics, Climb, Intimidate, Perception, Swim > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Abyssal Maw</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Outsider (chaotic, evil) **Init** +0 **Perception** +1 #### defense **AC** 15, 10 touch, 15 flat-footed (+5 natural) **hp** 12 (2d10+2) **Fort** +1, **Refl** +3, **Will** +2 **Feint** 11, **Demoralize** 11 #### offense **Speed** 30 ft. **Melee** bite +5 (1d6+4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** rend fallen #### statistics **Str** 17, **Dex** 10, **Con** 13, **Int** 6, **Wis** 9, **Cha** 8 **BAB** +2, **CMB** +5, **CMD** 15, **TA** +5, **RTA** +2 **Feats** [[Alertness]] **Skills** Acrobatics +2, Climb +5, Intimidate +1, Perception +1, Swim +5 **Languages** #### special abilities ### Rend Fallen (Ex) An abyssal maw loves to tear into its downed foes. It automatically deals an additional 2d8+4 points of damage to any foe it drops with a melee attack.