# Abyssal Maw
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >biteMelee/Ranged: +5/+2
> >Secondary: +0/-3
> >Multiattack: +3/+0
> >M/R_PA: +5/+2
> >2nd/PA: +0/-3
> >MA_PA: +3/+0
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 11; Con: 12; Int: 9; Wis: 10; Cha: 10
> > xFeat:: 1/1 (0)
> > xClasSkil:: Acrobatics, Climb, Intimidate, Perception, Swim
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Abyssal Maw</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, evil)
**Init** +0
**Perception** +1
#### defense
**AC** 15, 10 touch, 15 flat-footed (+5 natural)
**hp** 12 (2d10+2)
**Fort** +1, **Refl** +3, **Will** +2
**Feint** 11, **Demoralize** 11
#### offense
**Speed** 30 ft.
**Melee** bite +5 (1d6+4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** rend fallen
#### statistics
**Str** 17, **Dex** 10, **Con** 13, **Int** 6, **Wis** 9, **Cha** 8
**BAB** +2, **CMB** +5, **CMD** 15, **TA** +5, **RTA** +2
**Feats** [[Alertness]]
**Skills** Acrobatics +2, Climb +5, Intimidate +1, Perception +1, Swim +5
**Languages**
#### special abilities
### Rend Fallen (Ex)
An abyssal maw loves to tear into its downed foes. It automatically deals an additional 2d8+4 points of damage to any foe it drops with a melee attack.