# Abrian >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Abrian</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Fiend Folio pg. 12</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Magical Beast (extraplanar) **Init** +3 **Senses** darkvision 60 ft., low-light vision; **Perception** +4 #### defense **AC** 15, 13 touch, 12 flat-footed (+3 Dex, +2 natural) **hp** 13 (2d10+2) **Fort** +4, **Refl** +6, **Will** +0 **Feint** 12, **Demoralize** 12 **Immune** fire , poison; **Resist** sonic 10 #### offense **Speed** 50 ft. **Melee** beak +5 (1d6+1/19-20/×3), claw +5 (1d4+1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** shriek #### statistics **Str** 13, **Dex** 16, **Con** 12, **Int** 7, **Wis** 11, **Cha** 10 **BAB** +2, **CMB** +3, **CMD** 16, **TA** +3, **RTA** +5 **Feats** [[Weapon Finesse]] **Skills** Perception +4, Stealth +8 **Racial Bonuses** Perception +4 **Languages** Abyssal **SQ** augmented critical #### special abilities ### Augmented Critical (Ex) An abrian's beak threaten a critical hit on a 19-20 and deals ×3 damage on a successful critical hit. ### Shriek (Su) The shriek of a lone abrian is supernaturally loud and distressing. An abrian can shriek as a standard action. Anyone within 20 feet of a shrieking abrian must succeed at a DC 12 Fortitude save or be dazed for 1 round. If at least four abrians are shrieking within 20 feet of a target. The target is also deafened for 1d6 minutes if it fails the save. If eight or more abrians are shrieking within 20 feet of a target, the target takes 1d10 points of sonic damage as well if it fails the save. An abrian is immune to its own shriek, as well as the shrieks of other abrians. #### ecology **Terrain** Any hills/plains (Abyss) **Organization** Solitary, hunting flock (4–10), or communal flock (11–40) **Treasure:** Standard **Advancement** 3–6 HD (Large) The abrian is a human-sized flightless bird like creature found in desolate reaches of the Outer Planes, particularly the Abyss. Abrians travel in large flocksand are far more intelligent than they look. Abrian flocks sometimes engage in trade with nomads and traveling merchants. An abrian looks vaguely like an ostrich, except that its black and red feathers are short and spiny. In place of wings, it has a pair of scaly, atrophied humanoid arms (use 1/2 its Strength score to determine an abrian’s carrying capacity). Its beak is hooked and razor-sharp. ### Combat Abrians fight together in hunting flocks. Typically, the members of a flock spread out to surround a target and then dart up in pairs to flank the target.