# Abomination, Hecatoncheires >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Hecatoncheires</div> <div class="CR">CR 57 (107,374,182,400 XP)</div> <div class="SOU">Epic Level Handbook pg. 162</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Outsider (abomination, chaotic, evil) **Init** +10 **Senses** blindsight 500 ft., darkvision 60 ft.; true seeing; **Perception** +104 #### defense **AC** 72, 30 touch, 50 flat-footed (+12 armor, +2 Dex, +20 insight, +30 natural, -2 size) **hp** 1352 (52d10+832); max hp, regeneration 40 (weapons tempered with the blood of a deity) **Fort** +30, **Refl** +32, **Will** +29 **Feint** 68, **Demoralize** 61 **Defensive Abilities** abomination traits **DR** 20/good and epic and cold iron; **SR** 68 **Immune** electricity; **Resist** cold 20, fire 20, sonic 30 #### offense **Speed** 100 ft. **Melee** 100 greatswords +71 (2d6+20/17-20) **Ranged** 100 boulders +57 (2d8+20/19-20) **Space** 15 ft., **Reach** 15 ft. **Special Attacks** two-weapon rend (2 greatswords, 2d6+40) **Spell-Like Abilities** (CL 50th; Concentration +57) > **Constant**— _nondetection_, _true seeing_ > **At will**— _greater magic weapon_, _fly_, _shield_ > **1/day**— _summon_ (level 9, 1 hecatoncheires 100%) #### statistics **Str** 50, **Dex** 15, **Con** 32, **Int** 10, **Wis** 8, **Cha** 24 **BAB** +52, **CMB** +60, **CMD** 92, **TA** +70, **RTA** +52 **Feats** [[Alertness]], [[Cleave]], [[Combat Reflexes]], [[Critical Focus]], [[Epic Prowess]] (×3), [[Epic Toughness]], [[Epic Weapon Focus]] (boulder), [[Epic Weapon Focus]] (greatsword), [[Great Cleave]], [[Great Fortitude]], [[Greater Weapon Focus]] (boulder), [[Greater Weapon Focus]] (greatsword), [[Improved Critical]] (boulder), [[Improved Critical]] (greatsword), [[Improved Initiative]], [[Improved Sunder]], [[Iron Will]], [[Lightning Reflexes]], [[Multiweapon Rend]], [[Power Attack]], [[Skill Focus]] (Perception), [[Superior Initiative]], [[Weapon Focus]] (boulder), [[Weapon Focus]] (greatsword) **Skills** Climb +75, Intimidate +62, Knowledge (history) +55, Perception +104, Sense Motive +58, Survival +54 **Racial Bonus** Perception +40 **Languages** Abyssal, Celestial, Infernal; telepathy 1000 ft. **SQ** press of limbs #### special abilities ### Press of Limbs (Ex) The hecatoncheires does not suffer an attack or damage penalty for attacking with one hundred weapons. However, the press of limbs prevents the creature from making more than ten attacks against a Small or smaller creature, fifteen attacks against a Medium creature, or twenty attacks against a Large creature in the same action (it can make all its attacks against a Huge or larger creature in one action). #### ecology **Terrain** Any **Organization** Solitary or pair **Treasure** Standard, plus +5 half plate and 100 greatswords **Advancement** 53–58 HD (Huge); 59–70 HD Gargantuan); 71–140 HD (Colossal) Hectaoncheires are the oldest abominations, born of proto-deities early in the multiverse’s history. At the beginning of time, all things were possible. The definition of form and function for living things was not yet set, and in that time were born the hecatoncheires, the “hundred-handed ones.” The hecatoncheires are huge, standing nearly 20 feet tall, and like a living tree bulging with knobby boles, they have one hundred arms and fifty heads. Words fail to describe the monstrosity of their forms, or the brutality of their visage. They are always armed, grasping greatsword or boulder in each of their hands. They wear magic half-plate armor. Sometimes a hecatoncheires is armed with one or more magic weapons, as well. From their birth, they were outcast and sealed away by the demiurge that produced them. Other deities who required their insane martial abilities to take down rival deities have released them from time to time. Each time they were released, an old pantheon fell. Few creatures can stand up to a hecatoncheires in combat, not even the gods. ### Combat Hundred-handed ones rely on their hundred limbs to quickly dispatch foes under a flurry of blows or boulders