# Abishai, Black >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tail: 1d6 (×2) > >claws: 1d4 (×2) > >bite: 1d6 (×2) > >Melee/Ranged: +7/+7 > >Secondary: +2/+2 > >Multiattack: +5/+5 > >M/R_PA: +7/+7 > >2nd/PA: +2/+2 > >MA_PA: +5/+5 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 14; Con: 14; Int: 12; Wis: 13; Cha: 13 > > xFeat:: 2/3 (1) > > xClasSkil:: Bluff, Disguise, Fly, Intimidate, Knowledge (planes), Perception, Spellcraft > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Black Abishai</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Fiendish Codex 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Outsider (evil, lawful) **Init** +6 **Senses** see in darkness; **Perception** +1 #### defense **AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural) **hp** 35 (5d10+10); regeneration 5 (holy water, good weapons) **Fort** +3, **Refl** +6, **Will** +5 **Feint** 16, **Demoralize** 16 **DR** 5/good; **SR** 16 **Immune** fire, poison; **Resist** acid 20, cold 20 **Weakness** vulnerable to holy water #### offense **Speed** 30 ft., fly 40 ft. (poor) **Melee** tail +7 (1d6+2), 2 claws +7 (1d4+2), bite +7 (1d6+2) **Space** 5 ft., **Reach** 5 ft. **Spell-Like Abilities** (CL 5th; Concentration +6) > **At will**— animate dead, change self, charm person, command, desecrate, detect alignment, major image, suggestion, scare > **1/day**— summon (level 1, 2d6 lemures at 50% or 1 abishai (random color) at 20%) #### statistics **Str** 14, **Dex** 15, **Con** 15, **Int** 10, **Wis** 12, **Cha** 13 **BAB** +5, **CMB** +7, **CMD** 19, **TA** +7, **RTA** +7 **Feats** [[Improved Initiative]], [[Multiattack]] **Skills** Bluff +9, Disguise +6, Fly +6, Intimidate +6, Knowledge (planes) +8, Perception +1, Spellcraft +5 **Languages**