# Abishai, Black
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tail: 1d6 (×2)
> >claws: 1d4 (×2)
> >bite: 1d6 (×2)
> >Melee/Ranged: +7/+7
> >Secondary: +2/+2
> >Multiattack: +5/+5
> >M/R_PA: +7/+7
> >2nd/PA: +2/+2
> >MA_PA: +5/+5
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 14; Con: 14; Int: 12; Wis: 13; Cha: 13
> > xFeat:: 2/3 (1)
> > xClasSkil:: Bluff, Disguise, Fly, Intimidate, Knowledge (planes), Perception, Spellcraft
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Black Abishai</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Fiendish Codex 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Medium Outsider (evil, lawful)
**Init** +6
**Senses** see in darkness; **Perception** +1
#### defense
**AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural)
**hp** 35 (5d10+10); regeneration 5 (holy water, good weapons)
**Fort** +3, **Refl** +6, **Will** +5
**Feint** 16, **Demoralize** 16
**DR** 5/good; **SR** 16
**Immune** fire, poison; **Resist** acid 20, cold 20
**Weakness** vulnerable to holy water
#### offense
**Speed** 30 ft., fly 40 ft. (poor)
**Melee** tail +7 (1d6+2), 2 claws +7 (1d4+2), bite +7 (1d6+2)
**Space** 5 ft., **Reach** 5 ft.
**Spell-Like Abilities** (CL 5th; Concentration +6)
> **At will**— animate dead, change self, charm person, command, desecrate, detect alignment, major image, suggestion, scare
> **1/day**— summon (level 1, 2d6 lemures at 50% or 1 abishai (random color) at 20%)
#### statistics
**Str** 14, **Dex** 15, **Con** 15, **Int** 10, **Wis** 12, **Cha** 13
**BAB** +5, **CMB** +7, **CMD** 19, **TA** +7, **RTA** +7
**Feats** [[Improved Initiative]], [[Multiattack]]
**Skills** Bluff +9, Disguise +6, Fly +6, Intimidate +6, Knowledge (planes) +8, Perception +1, Spellcraft +5
**Languages**