# Abeil, Vassal
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >Melee/Ranged: +1/+2
> >Secondary: -4/-3
> >Multiattack: -1/+0
> >M/R_PA: +1/+2
> >2nd/PA: -4/-3
> >MA_PA: -1/+0
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 10; Dex: 11; Con: 10; Int: 10; Wis: 12; Cha: 9
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Vassal Abeil</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Medium Monstrous Humanoid
**Init** +1, with hive mind: +5
**Senses** darkvision 60 ft.; **Perception** +6
#### defense
**AC** 11, 11 touch, 10 flat-footed (+1 Dex)
**hp** 5 (1d10)
**Fort** +0, **Refl** +3, **Will** +4
**Feint** 13, **Demoralize** 13
#### offense
**Speed** 30 ft., fly 60 ft. (average)
**Melee** 2 claws +1 (1d4 plus grab), sting -4 (1d6 plus poison) or light flail +1 (1d8), sting -4 (1d6 plus poison)
**Ranged** javelin +2 (javelin 1d6)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** drone, poison
#### statistics
**Str** 11, **Dex** 13, **Con** 10, **Int** 10, **Wis** 14, **Cha** 9
**BAB** +1, **CMB** +1, **CMD** 12, **TA** +1, **RTA** +2
**Feats** [[Dodge]]
**Skills** Fly +5, Perception +6, Profession +3, Survival +6
**Languages** **Languages** Telepathy 100 ft.
**SQ** hive mind
#### special abilities
### Drone (Su)
As a full-round action, an abeil can beat its wings to create a droning buzz in a 60-foot spread. Each creature in the area must make a Will save (DC 9) or fall asleep. Abeils are immune to their own drone attacks as well as those of other abeils.
### Poison (Ex)
Sting—Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The DC save is Constitution-based.