## Wounding Spell (Ancient, Metamagic) *Because you have studied the cruel arts of the Athalantan mage Lords of old, you know how to cast spells that cause terrible, bleeding wounds.* **Prerequisite:** Knowledge (history) 4 ranks, Empower Spell **Benefit:** When affected by this feat, a spell that deals damage to a creature also inflicts a bleeding wound that does not heal normally. On each subsequent round, the victim loses 1 hit point per level of the wounding spell. The continuing hit point loss can be stopped with a Heal check (DC equal to the spell's save DC, or the save DC it would otherwise have in the case of a spell with no save), a cure spell, or a heal spell. You cannot apply this feat to a spell that does not deal damage (such as _charm person_ or _baleful polymorph_). A wounding spell occupies a spell slot two levels higher than the spell's actual level.