## Vow of Nonviolence (Exalted) *You have taken a sacred vow to avoid violence against humanoids.* **Prerequisite:** Sacred Vow **Benefit:** The saving throw DC for your spells and abilities that effect humanoid or monstrous humanoid targets is increased by 4, so long as they do not deal lethal damage, ability damage, ability drain, bestow negative levels, or cause death. The bonus granted by this feat does not stack with the bonus granted by the Spell Focus feat. **Special:** To fulfill your vow, you must not cause harm or suffering to humanoid or monstrous humanoid foes. You may not use pain effects or deal lethal damage, ability damage, ability drain, bestow negative levels, or cause death to such foes through spells or weapons, though you may deal nonlethal damage. You cannot provide immediate, direct assistance to such efforts, such as by flanking or using aid another on attack roll of an ally against such creatures. Your purity is so great that any ally of yours who slays a helpless or defenseless foe within 120 feet of you feels great remorse, taking a penalty to attack rolls equal to your Charisma modifier (minimum 1). You may ask your allies to give you an oath that a helpless foe will not be slain. If the oath is sworn, an ally who later breaks the oath takes the penalty for doing so as if you were present. If you leave a helpless foe to be killed by your allies, you have broken your vow. You may ask a defeated creature to give you an oath of surrender or noninterference in exchange for its life. If the creature breaks this oath to you, you can allow your allies to deal with the creature as they see fit without breaking their oaths or your vow of nonviolence. If you intentionally break your vow, you immediately and irrevocably lose the benefit of this feat. You may not take another feat to replace it. If you break your vow as a result of magical compulsion, you lose the benefit of this feat until you perform a suitable penance and receive an _atonement_ spell.