## Stamp (Monster) *You can stamp the ground to crush and disrupt opponents.* **Prerequisite:** Huge size, feet, trample **Benefit:** You may, as a full-round action, strike a solid surface with one of your limbs and create a shock wave that radiates out from your position and continues for a number of feet equal to 5 × your hit die. Creatures in the area must make a Reflex save (DC 10 + 1/2 hit die + Strength modifier) or be knocked prone. **Special:** Each structure and unattended object that is at least partially within the shock wave takes damage equal to 1d6 + your Strength bonus + the object's hardness (maximum 5).