## Staggering Strike (Ambush?) *You can deliver a wound that hampers an opponent's movement.* **Prerequisite:** Base attack bonus +6, sneak attack **Benefit:** If you deal damage with a melee sneak attack, you can forgo 2 or more die of sneak attack damage and instead deliver a wound that limits your foe's mobility. Such a creature is staggered for a number of rounds equal to the sneak attack you surrendered. A target can resist this effect by making a successful Fortitude save (DC equal to 10 + 1/2 your effective Rogue level + the number of sneak attack die surrendered). The effect can also be removed with a DC 15 heal check. Multiple staggering strikes on the same creature do not stack. This feat has no effect on creatures not subject to sneak attack damage.