## Spirit of Savage Ferocity (Spirit)
*You are a tenacious combatant, continuing to fight when others would succumb to pain and injury.*
**Prerequisite:** Spirit of Ferocity
**Benefit:** While invoking your spirit, you continue to fight without penalty if you are disabled or dying. When reduced to –1 or fewer hit points, you are not staggered, and do not lose 1 hit point for performing a standard or otherwise strenuous action while at 0 hit points.
When your current hit points drop to –10 or lower, you must make a DC 20 Fortitude save or die. If you succeed on this save, you fall unconscious and are stable at –9 hit points.
**Alternate Rulings:** This feat grants the following benefits using alternate death and dying rules:
- Using Brett's Death and Dying system, you die at your death threshold: 0 - (HD + Constitution Score)×2. The Fortitude save to remain alive would also be based on this formula.
- Using the "death saves" mechanic, you would make a DC 20 Fortitude save on your third failed stabilization check, and if successful your would be unconscious and stable.