## Purify Spell-Like Ability *You can charge your damaging spell-like abilities with celestial energy that leaves good creatures unharmed.* **Prerequisite:** Any good alignment, Spell-like ability at caster level 4th or higher **Benefit:** Choose one of the creature’s spell-like abilities, subject to the restrictions below. The creature can use that ability as a purified spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day). When a creature uses an purified spell-like ability, it gains the good descriptor. Furthermore, if the spell ability deals damage, neutral creatures take half damage, while good creatures take no damage at all. Evil creatures affected by the spell-like ability take normal damage, and evil outsiders take extra damage. The spells damage die is increased in size, as outlined in the table below: | Base damage die | Damage die vs. evil outsiders | | --------------- | ----------------------------- | | 1d2 | 1d3 | | 1d3 | 1d4 | | 1d4 | 1d6 | | 1d6 | 1d8 | | 1d8 | 2d6 | | 1d10 | 2d6 | | 1d12 | 3d6 | The creature can only select a spell-like ability duplicating a spell with a level less than or equal to 1/2 its caster level (round down) – 1. For a summary, see the following table: | Spell Level | Caster Level to Purify | | ----------- | ---------------------- | | 0 | 2nd | | 1st | 4th | | 2nd | 6th | | 3rd | 8th | | 4th | 10th | | 5th | 12th | | 6th | 14th | | 7th | 16th | | 8th | 18th | | 9th | 20th | **Special**: This feat can be taken multiple times. Each time it is taken, the creature can apply it to a different spell-like ability.