## Ancient Feats Those who study the lore of the vanished past often come across long-lost arcana, forgotten schools of combat, and boons granted by gods who are no longer worshiped. In addition, characters with a scholarly interest in the works and writings of fallen civilizations often wish to learn unusual tricks and techniques to make their studies easier. %% DATAVIEW_PUBLISHER: start ```dataview TABLE without ID "[[" + file.name + "]]" as "Feat", Prereq as "Prerequisite", Summ as "Benefit" FROM "06 Heroes of Temnia/Feats" WHERE contains(Type, "Ancient") SORT file.name ASC ``` %% | Feat | Prerequisite | Benefit | | --------------------------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | [[Arcane Manipulation]] | Wizard level 1st | You are learned in the arcane ways of Netheril, where masters of magic once molded and shaped arcane energy to their own will. | | [[Arcane Transfiguration]] | Item Reprieve, Spell Reprieve, specialist wizard level 10th | Drawing upon forgotten lore, you broaden your arcane studies and master a school of magic previously prohibited to you. | | [[Channel Charge]] | Use Magic Device 5 ranks, ability to cast 4th-level spells. | You can power a charged magic item with your own magical ability. | | [[Cormanthyran Moon Magic]] | Knowledge (history) 4 ranks, ability to cast 3rd-level spells. | You have mastered the ancient elven techniques of drawing power from Sehanine Moonbow's light. | | [[Craft Scepter]] | Knowledge (history) 4 ranks, caster level 9th. | You know the ancient Netherese secret of creating magic scepters - devices that can contain much more powerful spells than a magic wand can. | | [[Godsight]] | Cha 13 | You enjoy the special blessing of a deity of the Mulhorandi pantheon, who has granted you unerring powers of perception. | | [[Greenbound Summoning]] | Ability to cast any summon nature's ally spell. | You are learned in a long-forgotten manner of summoning once practiced by the Eaerlanni elves of the High Forest. Creatures answering your call are automatically imbued with the powers of the forest. | | [[Item Reprieve]] | Spell Reprieve, specialist wizard level 5th. | You learn how to use items from a school of magic previously prohibited to you. | | [[Jergal's Pact]] | Knowledge (history) 4 ranks, Great Fortitude. | You have made a bargain with Jergal, seneschal to the god of death. Although Myrkul, Cyric, and most recently Kelemvor have all served as the god of death, each has honored these pacts. | | [[Multilingual]] | Int 15 | You have an uncanny knack for language. | | [[Netherese Battle Curse]] | Knowledge (history) 4 ranks, Power Attack, arcane caster level 1st. | You can channel your own arcane energy into a powerful curse upon those who dare to face you in battle. | | [[Spell Reprieve]] | Knowledge (history) 2 ranks, specialist wizard level 1st. | Your studies of the less restrictive arcane traditions of old allow you to cast one spell from a prohibited school. | | [[Trapmaster]] | Int 13, trap sense +2. | Your trap sense increases by 4, and you gain +2 to Disable Device checks | | [[Wounding Spell]] | Knowledge (history) 4 ranks, Empower Spell. | Because you have studied the cruel arts of the Athalantan mage Lords of old, you know how to cast spells that cause terrible, bleeding wounds. | %% DATAVIEW_PUBLISHER: end %%