## Enervate Spell (Metamagic)
Your spells channel negative energy to deal extra damage to living creatures, but are less effective against unliving opponents.
**Prerequisite:** non-good alignment
**Benefit:** Your spells are infused with negative energy. An enervated spell deals an extra 50% damage to living creatures, but deals 50% less damage to constructs, undead, and objects. An enervated spell uses up a spell slot two levels higher than the spell's actual level.
**Special:** A character who has the ability to channel positive energy to channel energy cannot select this feat.