## Debilitating Strike (Tainted)
*By calling upon the taint within, you add a malign power to your melee attacks.*
**Prerequisite:** [[Surge of Malevolence]], moderate taint
**Benefit:** Before making a melee attack, you can imbue it with tainted power for one round. Your melee attacks are considered evil for the purposes of damage reduction.
If you successfully deal damage with a melee attack (not a touch attack), the target also takes either 2 points of Constitution damage (if your corruption is higher than your depravity) or 4 points of Wisdom damage (if your depravity is higher than your corruption). If you have an equal level of corruption and depravity, choose which sort of damage you wish to deal. This damage applies only once, and only to one creature.
You can use this ability twice per day if you have moderate taint and four times per day if you have severe taint.