## Celestial Familiar (Exalted) *As long as you are able to acquire a new familiar, you may receive a celestial as a familiar.* **Prerequisite:** Able to acquire a new familiar, minimum level requirement (see below) **Benefit:** When choosing a familiar, the following creatures are also available to you. You must choose a familiar whose alignment is the same as yours. | **Familiar** | **Alignment** | **Level** | |----|----|----| | Celestial animal<sup>1</sup> | Any good | 3rd | | Coure eladrin | Chaotic good | 7th | | Lantern archon | Lawful good | 7th | | Musteval guardinal | Neutral good | 7th | <sup><sup>1</sup> Apply the celestial template to any animal from the standard familiar list. Unlike other celestial familiars, a celestial animal grants its master the standard benefit for having an animal familiar of that type.</sup> The celestial familiar is magically linked to its master like a normal familiar. The familiar uses the basic statistics for a creature of its kind, as given in the _Monster Manual_ or this volume, except as noted below. _Hit Dice:_ For effects related to Hit Dice, use the master's level or the familiar's normal total, whichever is higher. _Hit Points:_ One-half the master's total or the familiar's normal total, whichever is higher. _Attacks:_ Use the master's base attack bonus or the familiar's, whichever is better. _Saving Throws:_ Use the master's base save bonuses if they are better than the familiar's. _Familiar Special Abilities:_ Determine additional abilities as you would for a normal familiar. With the exception of celestial animals, celestial familiars do not grant their masters any of the benefits that appear in that sidebar.