## Blade Meditation
*You have learned a meditation that grants you insight into the martial disciplines you have studied.*
**Prerequisite:** Base attack bonus +4, one maneuver from any discipline
**Benefit:** When you take this feat, choose a discipline. You gain a +1 bonus on damage rolls with all the preferred weapons of your chosen discipline when using a strike combat maneuver, as well as a +2 bonus on checks involving the discipline’s key skill. The save DCs of any maneuvers that you perform from the chosen discipline are increased by 1, if they have a save DC.
The weapons and skills associated with each discipline are given below.
- _Desert Wind:_ Scimitar, light mace, light pick, spear, falchion; Acrobatics.
- _Devoted Spirit:_ Falchion, greatclub, maul, longsword; Intimidate.
- _Diamond Mind:_ Rapier, shortspear, trident, bastard sword (katana); Spellcraft.
- _Iron Heart:_ Bastard sword, dwarven waraxe, longsword, two-bladed sword; Arcrobatics.
- _Setting Sun:_ Short sword, nunchaku, unarmed strike, quarterstaff; Sense Motive.
- _Shadow Hand:_ Dagger, sai, siangham, short sword, spiked chain, unarmed strike; Stealth.
- _Stone Dragon:_ Greatsword, greataxe, heavy mace, unarmed strike; Acrobatics.
- _Tiger Claw:_ Kama, kukri, handaxe, claw, greataxe, unarmed strike; Acrobatics.
- _White Raven:_ Longsword, battleaxe, warhammer, greatsword, halberd; Diplomacy.
>[!notes]
>For now this has been left as is, but I may come back to assign fighter weapon groups to the various disciplines.