## Bind Vestige
*You know how to make pacts with otherworldly spirits called vestiges.*
**Benefit:** By employing a short ritual, you can contact a vestige and make a pact with it. You are treated as a 1st-level binder for this purpose, regardless of your character level.
Thus, only 1st-level vestiges are available to you, and you can bind to only one vestige at a time. Furthermore, unlike characters with the soul binding class feature, you gain only one power from the vestige you bind, as given on following table:
| Vestige | Bind Vestige Power | DC | Special Requirement |
| ------------ | -------------------------- | --- | ------------------- |
| Amon | Darkvision | 20 | Yes |
| Andromalius¹ | Sense trickery | 20 | Yes |
| Aym | Ruinous attack | 15 | No |
| Dahlver-Nar¹ | Mad soul | 17 | Yes |
| Focalor¹ | Aura of sadness | 20 | Yes |
| Haagenti¹ | Immunity to transformation | 17 | Yes |
| Karsus¹ | Karsus’s senses | 25 | Yes |
| Leraje | Hide bonus | 15 | Yes |
| Malphas¹ | Poison use | 15 | No |
| Naberius | Naberius’s skills | 15 | Yes |
| Paimon¹ | Paimon’s skills | 20 | No |
| Ronove | Feather fall | 15 | Yes |
| Savnok¹ | Call armor | 20 | Yes |
<sup>¹ These vestiges are available only to nonbinders who have the Improved Bind Vestige feat</sup>
You must meet all the normal requirements for contacting and binding a vestige, and suffer the normal drawbacks if you make a poor bargain.
**Special:** Characters who have the ability to bind vestiges through other means (such as the soul binding class feature) cannot take this feat. If you become a binder after taking the feat, you lose its benefit.