# Equipment ## Weapons ### Melee, Exotic | Name | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type | special | group | | --------- | ------ | ------- | ------- | -------- | ------ | ------- | ---- | --------------- | -------- | | Tri-blade | 35 gp | 1d6 | 2d4 | ×2 | 20 ft. | 3 lbs. | S | — | Thrown | ### Ranged, Exotic | Name | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type | special | group | | --------- | ----- | ------- | ------- | -------- | ------ | ------ | ---- | ------- | ------ | | Tri-blade | 35 gp | 1d6 | 2d4 | ×2 | 20 ft. | 3 lbs. | S | — | Thrown | | ### Weapon Descriptions **Snap-tong:** This short polearm ends in a sharp spike that has one or more crescent-shaped pincers designed close around it. A proficient wielder that hits an opponent of at least one size category smaller can attempt to start a grapple as a free action without provoking an attack of opportunity. If the wielder gets a hold, the snap-tong grabs the opponent and deals 1d10 points of damage (plus the wielder’s Strength modifier) each round the hold is maintained. **Tri-blade:** This thrown weapon consists of a three-bladed wedge launched from a sling-like device.