# Equipment
## Weapons
### Melee, Exotic
| Name | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type | special | group |
| --------- | ------ | ------- | ------- | -------- | ------ | ------- | ---- | --------------- | -------- |
| Tri-blade | 35 gp | 1d6 | 2d4 | ×2 | 20 ft. | 3 lbs. | S | — | Thrown |
### Ranged, Exotic
| Name | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type | special | group |
| --------- | ----- | ------- | ------- | -------- | ------ | ------ | ---- | ------- | ------ |
| Tri-blade | 35 gp | 1d6 | 2d4 | ×2 | 20 ft. | 3 lbs. | S | — | Thrown |
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### Weapon Descriptions
**Snap-tong:** This short polearm ends in a sharp spike that has one or more crescent-shaped pincers designed close around it. A proficient wielder that hits an opponent of at least one size category smaller can attempt to start a grapple as a free action without provoking an attack of opportunity. If the wielder gets a hold, the snap-tong grabs the opponent and deals 1d10 points of damage (plus the wielder’s Strength modifier) each round the hold is maintained.
**Tri-blade:** This thrown weapon consists of a three-bladed wedge launched from a sling-like device.