# Queendom of Afelna
>[!notes]
>* Queen's Court
> * Knights of the Sun
> * Zenith
> * Dawn
> * Dusk
> * Night
> * Moon
>Lord Patrician
> Council of Nobles
> Town Guard
>[!notes]
> * New Arahal Kingdom
> * High King
> * Council of the Wise
> * Council of Bones
> * Council of Elements
> * Council of Stars
> * Council of the Spheres
> * Council of the Masses
> * Council of Changes
>
>
> * Nizeria
> * Named for Nizeri, which they see as the "Wisdom of the Creator"
> * Oppression in the name of God (which is one being with six divine virtues).
> * Strength, Wisdom, Order, Art, Life and Unity
> * The Church exists to drive sin from the people.
> * Humans are angels cast out of heaven for their rebellion against the creator.
> * Life is a purgatory trial before we are permitted into the Kingdom of God.
> [!hidden]
> * Formerly controlled by the Atani
> * The Ancient Atani kingdom (of this region) ruled by 6 Arcane Masters (of magic schools) and a Grandmaster. Each had one or two "seals," they bore, which were rings with a piece of the "great seal," which was the word of creation that made the world and everyone in it.
> * Fullena - Necromancy, Master of Life and Death (Black, Gluttony?)
> * Rune of Strife
> * Shield of Life
> * Sword of Death
> * Rune of Heaven
> * Sun
> * Dawn
> * Twilight/Dusk
> * Night
> * Moon
> * Champion's weapon's previous owners soul possesses current owner
> - Jowst - Divination, Master of Knowledge and Fate (Gray, Envy?)
> - Rune of Fate
> - Prophecy
> - Eyes
> - Fortune/Luck
> - Judgement
> - Champion's weapon curses owner if it defies the weapon
> - Hilend - Conjuration, Master of Time and Space (Blue, Sloth?)
> - Rune of Travel
> - Time
> - Gates
> - Champion's weapon ages its wielder if defied.
> - Tirtora - Evocation, Master of the Elements (Red, Wrath?)
> - Rune of the Circle
> - Fire
> - Water
> - Earth
> - Air
> - Champion's weapon physically torments its wielder if defied.
> - Ilylind - Transmutation, Master of Shape and Form (Gold, Greed?)
> - Rune of Changes
> - The Beast (bodily)
> - Substance (inanimate)
> - Entropy (decay/destruction)
> - Champion's weapon slowly transforms its owner into its original owner
> - Grassland - Illusion, Master of Art and Beauty (Green, Lust?)
> - Rune of Expression
> - Passion (Enchantment)
> - Seeming (Illusion, Pattern, Figments)
> - Sovereignty (Identity, the self that gets expressed in art)
> - Champion's weapon enchants the bearer
> - Each was protected by a champion that used a weapon of power which had a mind of its own.