# Queendom of Afelna >[!notes] >* Queen's Court > * Knights of the Sun > * Zenith > * Dawn > * Dusk > * Night > * Moon >Lord Patrician > Council of Nobles > Town Guard >[!notes] > * New Arahal Kingdom > * High King > * Council of the Wise > * Council of Bones > * Council of Elements > * Council of Stars > * Council of the Spheres > * Council of the Masses > * Council of Changes > > > * Nizeria > * Named for Nizeri, which they see as the "Wisdom of the Creator" > * Oppression in the name of God (which is one being with six divine virtues). > * Strength, Wisdom, Order, Art, Life and Unity > * The Church exists to drive sin from the people. > * Humans are angels cast out of heaven for their rebellion against the creator. > * Life is a purgatory trial before we are permitted into the Kingdom of God. > [!hidden] > * Formerly controlled by the Atani > * The Ancient Atani kingdom (of this region) ruled by 6 Arcane Masters (of magic schools) and a Grandmaster. Each had one or two "seals," they bore, which were rings with a piece of the "great seal," which was the word of creation that made the world and everyone in it. > * Fullena - Necromancy, Master of Life and Death (Black, Gluttony?) > * Rune of Strife > * Shield of Life > * Sword of Death > * Rune of Heaven > * Sun > * Dawn > * Twilight/Dusk > * Night > * Moon > * Champion's weapon's previous owners soul possesses current owner > - Jowst - Divination, Master of Knowledge and Fate (Gray, Envy?) > - Rune of Fate > - Prophecy > - Eyes > - Fortune/Luck > - Judgement > - Champion's weapon curses owner if it defies the weapon > - Hilend - Conjuration, Master of Time and Space (Blue, Sloth?) > - Rune of Travel > - Time > - Gates > - Champion's weapon ages its wielder if defied. > - Tirtora - Evocation, Master of the Elements (Red, Wrath?) > - Rune of the Circle > - Fire > - Water > - Earth > - Air > - Champion's weapon physically torments its wielder if defied. > - Ilylind - Transmutation, Master of Shape and Form (Gold, Greed?) > - Rune of Changes > - The Beast (bodily) > - Substance (inanimate) > - Entropy (decay/destruction) > - Champion's weapon slowly transforms its owner into its original owner > - Grassland - Illusion, Master of Art and Beauty (Green, Lust?) > - Rune of Expression > - Passion (Enchantment) > - Seeming (Illusion, Pattern, Figments) > - Sovereignty (Identity, the self that gets expressed in art) > - Champion's weapon enchants the bearer > - Each was protected by a champion that used a weapon of power which had a mind of its own.