>[!infobox]+
>#### Merfolk
>![[Placeholder.png]]
>
> #### Creature
>|||
>|:-----|:-----|
>|**Size**|Medium|
>|**Type**|Humanoid|
>|**Subtypes**|Aquatic|
>|**RP**|18|
>
> ##### Age and Longevity
>|||
>|:-----|:---|
>|**Adulthood**|15 years years|
>|**Intuitive**|+1d4|
>|**Self-Taught**|+1d6|
>|**Trained**|+2d6|
>|**Middle Age**|35 years|
>|**Old**|53 years|
>|**Venerable**|70 years|
>|**Maximum**|70+2d20 years|
>
> ##### Height and Weight
>||||
>|:-----|:---|:---|
>|**Gender**|**Height**|**Weight**|
>|**Male**|70+2d10 in.|145+(2d10×5) lbs.|
>|**Female**|68+2d10 in.|135+(2d10×5) lbs.|
# Merfolk
...
## Physical Description
Merfolk have the upper bodies of graceful humanoids with fine, delicate features. Their skin can be deep, warm shades of brown, lighter shades of tan and gold, or very pale tones of peach and white. Merfolk have the lower body of a great fish, with a long tail ending in powerful fins to aid with swimming. Merfolk scales are iridescent and grow in many colors, most commonly the green and blue shades of the sea. Like many fish, merfolk have darker scales on their backs and lighter ones on their undersides, which helps mask their presence from creatures below them in the water.
## In society
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## Relations
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## Alignment and Philosophy
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## Adventures
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## Naming Traditions
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**Male Names:**
**Female Names:**
# Racial Traits (18 RP)
### Standard Racial Traits
- **Ability Score Racial Traits:** Merfolk are graceful, hale, and beautiful. They gain +2 Dexterity, +2 Constitution, and +2 Charisma.
- **Size:** Merfolk are Medium creatures and thus receive no bonuses or penalties due to their size.
- **Type:** Merfolk are humanoids with the aquatic subtype.
- **Base Speed:** Merfolk base land speed is 5 feet. They also have a swim speed of 50 feet.
- **Languages:** Merfolk begin play speaking Undercommon and Mermur. Merfolk with high Intelligence scores can choose from the following: Common, ?,?,?,?,? and ? See the [[Languages of Temnia]] page for more information about these languages.
#### Defense Racial Traits
- **Armor:** Merfolk have a +2 natural armor bonus.
- **Legless (4 RP):** Merfolk have no legs, and therefore cannot be tripped.
#### Senses Racial Traits
- **Low-Light Vision:** Merfolk have low-light vision allowing them to see twice as far as humans in conditions of dim light.
#### Other Racial Traits
- **Amphibious:** Merfolk are amphibious, but prefer not to spend long periods out of the water.
# Racial Options
## Alternate Racial Traits
The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.
## Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
## Racial Feats
The following feats are available to an ? character who meets the prerequisites.